2026 season, all leagues
Julzh
Julzh
Top: 25.0% WR · 4 games, -755g deficit at 15, in a cold spell.
25%
1W 3L
4 games
- KDA
- 2.13
- #13 of 20 in LPLOL
- Damage per minute
- 660
- #12 of 20 in LPLOL
- CS per minute
- 6.15
- #21 of 20 in LPLOL
- Kill participation
- 62.6%
- #2 of 20 in LPLOL
4 games
Recent matches
Julzh
Julzh
Against the role average
Better in 3 x 10 of 13
Role avg
small sample
- 2.13
- KDA (13th)
- 2.56
- 6.15
- CS / min (21st)
- 7.64
- 660
- Damage / min (12th)
- 650
- 26.9%
- Damage share (2nd)
- 22%
- 18.1%
- Gold share (16th)
- 19%
- 0.89
- Vision / min (13th)
- 0.90
- 0.50
- Control wards (17th)
- 1.71
- 189
- Gold / min (20th)
- 244
- 62.6%
- Kill participation (2nd)
- 43.7%
- 0%
- First blood % (13th)
- 8.1%
- -431
- XP diff at 15 (19th)
- -64
- -755
- Gold diff at 15 (18th)
- -130
- -22.5
- CS diff at 15 (18th)
- -2.7
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 4 matches
1W·3LAvg 66.5Adjusted 67.8Trend↓ 5
6364
L
75
L
6466
W
6466
L
best game· worst game·67.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.132.56
Kills / deaths / assists1.8 / 3.8 / 6.3
Kill participation62.6%
DPM660650
Damage share26.9%22%
Dmg taken /min9791006
Involved in first blood0.0%8.1%
Economy
CS /min6.157.64
Earned GPM189244
Gold share18.1%19%
CS at 15 minutes104125
Tower damage per game60157019
Avg game30.5 min29.48
Lane diffs
Gold diff at 10-449-76
XP diff at 10-118-42
CS diff at 10-16-2
Gold diff at 15-755-130
XP diff at 15-431-64
CS diff at 15-22.5-2.7
Gold at 10 / at 152991 / 4541
Kills / deaths at 150.25 / 0.75
Vision
Vision score26.526.98
VS /min0.890.9
Wards placed /min0.400.35
Wards cleared /min0.040.09
Control wards0.51.71
Wards placed12.3
Wards killed1.3
Team's first objectives
First blood25.0%
First dragon25.0%
First herald0.0%
First baron25.0%
First tower25.0%
First mid tower50.0%
First to 3 towers25.0%
Team's objective control
Dragon control44.4%
Herald control0.0%
Grub control33.3%
Baron control33.3%
Towers /game3.25
Tower diff-4.5
Plates /game16.75
Multi-kills2× 13× 04× 0Penta 0Unique champions: 4 · Minion kills 175 · Monster kills 5
Form trend
Last 10
L
W
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 4 | 25.0% | 1.8 / 3.8 / 6.3 | 660 | 6.15 | 0.89 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (1g)vs33.3% (3g)-33.3pp
First dragon0% (1g)vs33.3% (3g)-33.3pp
First herald— (0g)vs25% (4g)
First baron100% (1g)vs0% (3g)+100pp
First tower100% (1g)vs0% (3g)+100pp
First pick in the draft100% (1g)vs0% (3g)+100pp
Playoffs— (0g)vs25% (4g)
Game of 30 min or more50% (2g)vs0% (2g)+50pp
Streaks
Current streak
1L
Longest W
1
Longest L
2