2026 season, all leagues
JunJia
Jungle: coinflip — 50.6% WR, high kill participation (70.2%).
50.6%
81W 79L
160 games
- KDA
- 3.28
- #1 of 2 in WLDs
- Damage per minute
- 444
- #2 of 2 in WLDs
- CS per minute
- 7.08
- #1 of 2 in WLDs
- Kill participation
- 70.2%
- #1 of 2 in WLDs
160 games
Recent matches
JunJia
Against the role average
Better in 9 x 3 of 13
Role avg
small sample
- 4.09
- KDA (1st)
- 3.60
- 6.84
- CS / min (1st)
- 6.79
- 476
- Damage / min (2nd)
- 496
- 17.7%
- Damage share (1st)
- 17.7%
- 21.4%
- Gold share (1st)
- 20.8%
- 1.75
- Vision / min (2nd)
- 1.79
- 11.13
- Control wards (2nd)
- 11.69
- 271
- Gold / min (1st)
- 267
- 79.8%
- Kill participation (1st)
- 75.7%
- 75%
- First blood % (1st)
- 37.5%
- +159
- XP diff at 15 (1st)
- +80
- +351
- Gold diff at 15 (1st)
- -27
- +4.9
- CS diff at 15 (1st)
- +2.4
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (22)
Performance
Last 10 matches
4W·6LAvg 76.9Adjusted 77.9Trend↑ 1.4
6566
L
7274
L
75
L
8586
W
84
W
8688
W
6869
L
6971
L
8788
W
78
L
best game· worst game·77.9 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.283.6
Kills / deaths / assists3.0 / 3.1 / 7.1
Kill participation70.2%
DPM444496
Damage share16.6%17.7%
Dmg taken /min969989
Involved in first blood28.1%37.5%
Economy
CS /min7.086.79
Earned GPM264267
Gold share20.4%20.8%
CS at 15 minutes120116
Tower damage per game30613290
Avg game32.1 min33.75
Lane diffs
Gold diff at 10+59-77
XP diff at 10+107+101
CS diff at 10+2.4+3.6
Gold diff at 15+55-27
XP diff at 15+145+80
CS diff at 15+4.3+2.4
Gold at 10 / at 153710 / 5650
Kills / deaths at 151.04 / 0.70
Vision
Vision score61.360.13
VS /min1.901.79
Wards placed /min0.420.4
Wards cleared /min0.380.35
Control wards10.911.69
Wards placed13.4
Wards killed12.6
Team's first objectives
First blood52.5%
First dragon56.9%
First herald43.8%
First baron36.3%
First tower61.9%
First mid tower44.4%
First to 3 towers48.1%
Team's objective control
Dragon control54.5%
Herald control52.5%
Grub control56.1%
Baron control46.3%
Towers /game5.21
Tower diff-0.22
Plates /game13.76
Multi-kills2× 313× 24× 0Penta 0Unique champions: 22 · Minion kills 23 · Monster kills 204
Form trend
Last 10
L
W
L
L
W
W
W
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 160 | 50.6% | 3.0 / 3.1 / 7.1 | 444 | 7.08 | 1.90 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood57.1% (84g)vs43.4% (76g)+13.7pp
First dragon56% (91g)vs43.5% (69g)+12.5pp
First herald62.9% (70g)vs41.1% (90g)+21.8pp
First baron86.2% (58g)vs30.4% (102g)+55.8pp
First tower61.6% (99g)vs32.8% (61g)+28.8pp
First pick in the draft56.3% (80g)vs45% (80g)+11.3pp
Playoffs44.4% (45g)vs53% (115g)-8.6pp
Game of 30 min or more46.6% (103g)vs57.9% (57g)-11.3pp
Streaks
Current streak
1L
Longest W
8
Longest L
6