2022 season, all leagues
Kazuki
Kazuki
Mid: coinflip — 50.0% WR, -1,052g deficit at 15.
50%
2W 2L
4 games
- KDA
- 4.00
- #6 of 14 in PGN
- Damage per minute
- 472
- #10 of 14 in PGN
- CS per minute
- 6.93
- #15 of 14 in PGN
- Kill participation
- 62.3%
- #7 of 14 in PGN
4 games
Recent matches
Kazuki
Kazuki
Against the role average
Better in 4 x 9 of 13
Role avg
small sample
- 4.00
- KDA (6th)
- 3.16
- 6.93
- CS / min (15th)
- 8.31
- 472
- Damage / min (10th)
- 522
- 21.5%
- Damage share (13th)
- 25.5%
- 19.5%
- Gold share (14th)
- 23.5%
- 1.16
- Vision / min (2nd)
- 0.96
- 9.00
- Control wards (1st)
- 4.80
- 214
- Gold / min (14th)
- 257
- 62.3%
- Kill participation (7th)
- 61%
- 0%
- First blood % (14th)
- 18%
- -1,033
- XP diff at 15 (15th)
- -112
- -1,052
- Gold diff at 15 (15th)
- -139
- -35.0
- CS diff at 15 (15th)
- -3.1
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (2)
Performance
Last 4 matches
2W·2LAvg 62Adjusted 62.8Trend↑ 1
5051
L
7374
W
7172
W
54
L
best game· worst game·62.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA4.003.16
Kills / deaths / assists2.5 / 2.5 / 7.5
Kill participation62.3%
DPM472522
Damage share21.5%25.5%
Dmg taken /min571525
Involved in first blood0.0%18%
Economy
CS /min6.938.31
Earned GPM214257
Gold share19.5%23.5%
CS at 15 minutes113135
Tower damage per game20022477
Avg game35.9 min31.93
Lane diffs
Gold diff at 10-519-53
XP diff at 10-493-49
CS diff at 10-18-1.5
Gold diff at 15-1052-139
XP diff at 15-1033-112
CS diff at 15-35-3.1
Gold at 10 / at 153062 / 4543
Kills / deaths at 150.00 / 0.50
Vision
Vision score42.531.26
VS /min1.160.96
Wards placed /min0.510.39
Wards cleared /min0.170.17
Control wards9.04.8
Wards placed18.5
Wards killed5.8
Team's first objectives
First blood75.0%
First dragon25.0%
First herald0.0%
First baron50.0%
First tower25.0%
First mid tower50.0%
First to 3 towers50.0%
Team's objective control
Dragon control47.6%
Herald control25.0%
Grub control—
Baron control50.0%
Towers /game5.00
Tower diff-1.25
Plates /game2.50
Multi-kills2× 03× 04× 0Penta 0Unique champions: 2 · Minion kills 247 · Monster kills 3
Form trend
Last 10
L
W
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 4 | 50.0% | 2.5 / 2.5 / 7.5 | 472 | 6.93 | 1.16 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood66.7% (3g)vs0% (1g)+66.7pp
First dragon100% (1g)vs33.3% (3g)+66.7pp
First herald— (0g)vs50% (4g)
First baron50% (2g)vs50% (2g)0pp
First tower100% (1g)vs33.3% (3g)+66.7pp
First pick in the draft33.3% (3g)vs100% (1g)-66.7pp
Playoffs— (0g)vs50% (4g)
Game of 30 min or more50% (4g)vs— (0g)
Streaks
Current streak
1L
Longest W
2
Longest L
1