2024 season, all leagues
Kriss
Kriss
Jungle: 33.3% WR · 6 games, -419g deficit at 15, high kill participation (75.9%).
33.3%
2W 4L
6 games
- KDA
- 3.32
- #8 of 23 in VCS
- Damage per minute
- 307
- #20 of 23 in VCS
- CS per minute
- 5.20
- #21 of 23 in VCS
- Kill participation
- 75.9%
- #5 of 23 in VCS
6 games
Recent matches
Kriss
Kriss
Against the role average
Better in 3 x 10 of 13
Role avg
small sample
- 3.32
- KDA (8th)
- 3.20
- 5.20
- CS / min (21st)
- 5.80
- 307
- Damage / min (20th)
- 383
- 14.9%
- Damage share (15th)
- 15.8%
- 19%
- Gold share (5th)
- 18.3%
- 1.16
- Vision / min (22nd)
- 1.53
- 7.83
- Control wards (21st)
- 10.47
- 208
- Gold / min (15th)
- 216
- 75.9%
- Kill participation (5th)
- 71.2%
- 16.7%
- First blood % (19th)
- 28.1%
- -350
- XP diff at 15 (18th)
- -134
- -419
- Gold diff at 15 (19th)
- -105
- -10.0
- CS diff at 15 (20th)
- -2.5
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 6 matches
2W·4LAvg 62Adjusted 63.3Trend↓ 1.3
52
L
5960
L
7779
W
6264
L
7274
W
5051
L
best game· worst game·63.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.323.2
Kills / deaths / assists3.0 / 3.7 / 9.2
Kill participation75.9%
DPM307383
Damage share14.9%15.8%
Dmg taken /min912971
Involved in first blood16.7%28.1%
Economy
CS /min5.205.8
Earned GPM208216
Gold share19.0%18.3%
CS at 15 minutes8597
Tower damage per game5571491
Avg game26.7 min30.82
Lane diffs
Gold diff at 10-64-48
XP diff at 10-273-50
CS diff at 10-6.3-0.9
Gold diff at 15-419-105
XP diff at 15-350-134
CS diff at 15-10-2.5
Gold at 10 / at 153466 / 5239
Kills / deaths at 151.67 / 1.50
Vision
Vision score31.548.22
VS /min1.161.53
Wards placed /min0.340.43
Wards cleared /min0.240.37
Control wards7.810.47
Wards placed9.2
Wards killed6.7
Team's first objectives
First blood33.3%
First dragon33.3%
First herald33.3%
First baron33.3%
First tower16.7%
First mid tower16.7%
First to 3 towers16.7%
Team's objective control
Dragon control41.7%
Herald control25.0%
Grub control—
Baron control37.5%
Towers /game3.67
Tower diff-3.83
Plates /game4.00
Multi-kills2× 03× 04× 0Penta 0Unique champions: 4 · Minion kills 26 · Monster kills 113
Form trend
Last 10
L
W
L
W
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 6 | 33.3% | 3.0 / 3.7 / 9.2 | 307 | 5.20 | 1.16 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (2g)vs25% (4g)+25pp
First dragon0% (2g)vs50% (4g)-50pp
First herald100% (2g)vs0% (4g)+100pp
First baron100% (2g)vs0% (4g)+100pp
First tower100% (1g)vs20% (5g)+80pp
First pick in the draft— (0g)vs33.3% (6g)
Playoffs— (0g)vs33.3% (6g)
Game of 30 min or more50% (2g)vs25% (4g)+25pp
Streaks
Current streak
1L
Longest W
1
Longest L
2