2020 season, all leagues
Leozuxo
Leozuxo
Jungle: 25.0% WR · 4 games, -409g deficit at 15, high kill participation (70.9%), in a cold spell.
25%
1W 3L
4 games
- KDA
- 1.76
- #14 of 14 in BRCC
- Damage per minute
- 214
- #14 of 14 in BRCC
- CS per minute
- 4.70
- #15 of 14 in BRCC
- Kill participation
- 70.9%
- #5 of 14 in BRCC
4 games
Recent matches
Leozuxo
Leozuxo
Against the role average
Better in 4 x 9 of 13
Role avg
small sample
- 1.76
- KDA (14th)
- 3.55
- 4.70
- CS / min (15th)
- 5.37
- 214
- Damage / min (14th)
- 286
- 13.2%
- Damage share (11th)
- 15%
- 17.2%
- Gold share (12th)
- 18.5%
- 1.26
- Vision / min (13th)
- 1.46
- 12.00
- Control wards (7th)
- 11.53
- 166
- Gold / min (15th)
- 200
- 70.9%
- Kill participation (5th)
- 69.5%
- 50%
- First blood % (3rd)
- 36.5%
- -236
- XP diff at 15 (11th)
- -39
- -409
- Gold diff at 15 (13th)
- -9
- -0.8
- CS diff at 15 (8th)
- -1.1
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 4 matches
1W·3LAvg 59Adjusted 59.8Trend↑ 2
47
L
6971
W
60
L
6061
L
best game· worst game·59.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.763.55
Kills / deaths / assists1.0 / 4.3 / 6.5
Kill participation70.9%
DPM214286
Damage share13.2%15%
Dmg taken /min897800
Involved in first blood50.0%36.5%
Economy
CS /min4.705.37
Earned GPM166200
Gold share17.2%18.5%
CS at 15 minutes7888
Tower damage per game8541412
Avg game28.8 min32.95
Lane diffs
Gold diff at 10+32-15
XP diff at 10+214-37
CS diff at 10+1.3-0.6
Gold diff at 15-409-9
XP diff at 15-236-39
CS diff at 15-0.8-1.1
Gold at 10 / at 153059 / 4355
Kills / deaths at 150.00 / 1.25
Vision
Vision score36.348.57
VS /min1.261.46
Wards placed /min0.410.5
Wards cleared /min0.320.35
Control wards12.011.53
Wards placed11.8
Wards killed9.3
Team's first objectives
First blood50.0%
First dragon25.0%
First herald25.0%
First baron25.0%
First tower50.0%
First mid tower25.0%
First to 3 towers75.0%
Team's objective control
Dragon control38.9%
Herald control50.0%
Grub control—
Baron control25.0%
Towers /game5.25
Tower diff-1.25
Plates /game0.00
Multi-kills2× 13× 04× 0Penta 0Unique champions: 3 · Minion kills 22 · Monster kills 114
Form trend
Last 10
L
L
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 4 | 25.0% | 1.0 / 4.3 / 6.5 | 214 | 4.70 | 1.26 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (2g)vs0% (2g)+50pp
First dragon100% (1g)vs0% (3g)+100pp
First herald0% (1g)vs33.3% (3g)-33.3pp
First baron100% (1g)vs0% (3g)+100pp
First tower50% (2g)vs0% (2g)+50pp
First pick in the draft— (0g)vs25% (4g)
Playoffs— (0g)vs25% (4g)
Game of 30 min or more— (0g)vs25% (4g)
Streaks
Current streak
2L
Longest W
1
Longest L
2