2026 season, all leagues
Lucid
Jungle: above cohort — 55.9% WR (161 games), high kill participation (71.2%).
55.9%
90W 71L
161 games
- KDA
- 3.35
- #5 of 11 in LCK
- Damage per minute
- 481
- #7 of 11 in LCK
- CS per minute
- 7.01
- #5 of 11 in LCK
- Kill participation
- 71.2%
- #9 of 11 in LCK
161 games
Recent matches
Lucid
Against the role average
Better in 9 x 3 of 13
Role avg
- 3.25
- KDA (5th)
- 3.32
- 7.02
- CS / min (5th)
- 6.93
- 468
- Damage / min (7th)
- 462
- 17.2%
- Damage share (4th)
- 16.8%
- 19.5%
- Gold share (10th)
- 20%
- 1.93
- Vision / min (4th)
- 1.87
- 11.95
- Control wards (1st)
- 10.20
- 259
- Gold / min (7th)
- 259
- 71.4%
- Kill participation (9th)
- 72.2%
- 35.9%
- First blood % (4th)
- 32.5%
- +302
- XP diff at 15 (1st)
- +4
- +106
- Gold diff at 15 (2nd)
- -1
- +5.9
- CS diff at 15 (1st)
- +0.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (20)
Performance
Last 10 matches
6W·4LAvg 71.8Adjusted 72.3Trend↓ 2.4
81
W
81
W
5758
L
75
W
7173
W
7677
W
6364
L
8382
W
73
L
5859
L
best game· worst game·72.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.353.32
Kills / deaths / assists3.1 / 3.2 / 7.5
Kill participation71.2%
DPM481462
Damage share17.2%16.8%
Dmg taken /min1036981
Involved in first blood34.2%32.5%
Economy
CS /min7.016.93
Earned GPM260259
Gold share19.5%20%
CS at 15 minutes120117
Tower damage per game18312280
Avg game32.5 min32.1
Lane diffs
Gold diff at 10+71-1
XP diff at 10+231-6
CS diff at 10+4.60
Gold diff at 15+149-1
XP diff at 15+346+4
CS diff at 15+6.8+0.3
Gold at 10 / at 153684 / 5646
Kills / deaths at 151.09 / 0.80
Vision
Vision score61.860.77
VS /min1.881.87
Wards placed /min0.400.4
Wards cleared /min0.420.41
Control wards11.410.2
Wards placed13.3
Wards killed13.8
Team's first objectives
First blood51.6%
First dragon55.9%
First herald58.4%
First baron46.0%
First tower55.9%
First mid tower66.5%
First to 3 towers62.1%
Team's objective control
Dragon control49.9%
Herald control59.5%
Grub control40.7%
Baron control47.5%
Towers /game6.20
Tower diff+0.98
Plates /game18.98
Multi-kills2× 383× 74× 1Penta 0Unique champions: 20 · Minion kills 22 · Monster kills 204
Form trend
Last 10
L
L
W
L
W
W
W
L
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 161 | 55.9% | 3.1 / 3.2 / 7.5 | 481 | 7.01 | 1.88 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood61.4% (83g)vs50% (78g)+11.4pp
First dragon71.1% (90g)vs36.6% (71g)+34.5pp
First herald70.2% (94g)vs35.8% (67g)+34.4pp
First baron85.1% (74g)vs31% (87g)+54.1pp
First tower71.1% (90g)vs36.6% (71g)+34.5pp
First pick in the draft55.6% (72g)vs56.2% (89g)-0.6pp
Playoffs60.5% (38g)vs54.5% (123g)+6pp
Game of 30 min or more49% (100g)vs67.2% (61g)-18.2pp
Streaks
Current streak
2L
Longest W
9
Longest L
5