2026 season, all leagues
Maathe
Mid: above cohort — 60.0% WR (5 games), 10.83 KDA, +1,022g lead at 15.
60%
3W 2L
5 games
- KDA
- 10.83
- #1 of 14 in CD Qualifier
- Damage per minute
- 790
- #6 of 14 in CD Qualifier
- CS per minute
- 7.88
- #11 of 14 in CD Qualifier
- Kill participation
- 62.5%
- #8 of 14 in CD Qualifier
5 games
Recent matches
Maathe
Against the role average
Better in 8 x 5 of 13
Role avg
small sample
- 10.83
- KDA (1st)
- 4.30
- 7.88
- CS / min (11th)
- 8.29
- 790
- Damage / min (6th)
- 773
- 25.1%
- Damage share (9th)
- 25.6%
- 21%
- Gold share (13th)
- 21.6%
- 1.25
- Vision / min (1st)
- 1.03
- 6.80
- Control wards (3rd)
- 3.97
- 263
- Gold / min (10th)
- 277
- 62.5%
- Kill participation (8th)
- 62%
- 20%
- First blood % (8th)
- 23.8%
- +588
- XP diff at 15 (1st)
- +86
- +1,022
- Gold diff at 15 (1st)
- +169
- +9.6
- CS diff at 15 (4th)
- +2.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 5 matches
3W·2LAvg 79.2Adjusted 79.4Trend↓ 10.5
9192
W
86
W
63
L
82
W
74
L
best game· worst game·79.4 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA10.834.3
Kills / deaths / assists4.8 / 1.2 / 8.2
Kill participation62.5%
DPM790773
Damage share25.1%25.6%
Dmg taken /min445660
Involved in first blood20.0%23.8%
Economy
CS /min7.888.29
Earned GPM263277
Gold share21.0%21.6%
CS at 15 minutes135139
Tower damage per game71676118
Avg game28.7 min31.48
Lane diffs
Gold diff at 10+681+107
XP diff at 10+553+73
CS diff at 10+12+2.3
Gold diff at 15+1022+169
XP diff at 15+588+86
CS diff at 15+9.6+2.2
Gold at 10 / at 153933 / 5757
Kills / deaths at 152.00 / 0.40
Vision
Vision score35.832.73
VS /min1.251.03
Wards placed /min0.420.38
Wards cleared /min0.150.17
Control wards6.83.97
Wards placed12.0
Wards killed4.4
Team's first objectives
First blood60.0%
First dragon60.0%
First herald60.0%
First baron40.0%
First tower80.0%
First mid tower60.0%
First to 3 towers60.0%
Team's objective control
Dragon control66.7%
Herald control60.0%
Grub control40.0%
Baron control40.0%
Towers /game6.00
Tower diff+1.8
Plates /game27.00
Multi-kills2× 43× 04× 0Penta 0Unique champions: 4 · Minion kills 225 · Monster kills 1
Form trend
Last 10
L
W
L
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 5 | 60.0% | 4.8 / 1.2 / 8.2 | 790 | 7.88 | 1.25 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood100% (3g)vs0% (2g)+100pp
First dragon100% (3g)vs0% (2g)+100pp
First herald100% (3g)vs0% (2g)+100pp
First baron100% (2g)vs33.3% (3g)+66.7pp
First tower75% (4g)vs0% (1g)+75pp
First pick in the draft— (0g)vs60% (5g)
Playoffs— (0g)vs60% (5g)
Game of 30 min or more50% (2g)vs66.7% (3g)-16.7pp
Streaks
Current streak
1L
Longest W
2
Longest L
1