2022 season, all leagues
Macko
Macko
Jungle: coinflip — 50.0% WR, +578g lead at 15, high kill participation (72.0%).
50%
2W 2L
4 games
- KDA
- 3.00
- #4 of 4 in EBLPA
- Damage per minute
- 335
- #4 of 4 in EBLPA
- CS per minute
- 4.62
- #5 of 4 in EBLPA
- Kill participation
- 72%
- #2 of 4 in EBLPA
4 games
Recent matches
Macko
Macko
Against the role average
Better in 5 x 8 of 13
Role avg
small sample
- 2.08
- KDA (4th)
- 5.86
- 4.34
- CS / min (5th)
- 5.14
- 317
- Damage / min (4th)
- 359
- 14.1%
- Damage share (4th)
- 15.4%
- 16.4%
- Gold share (5th)
- 18.4%
- 1.05
- Vision / min (5th)
- 1.38
- 6.00
- Control wards (4th)
- 7.42
- 166
- Gold / min (5th)
- 212
- 71.4%
- Kill participation (2nd)
- 69.4%
- 33.3%
- First blood % (3rd)
- 27.7%
- +1
- XP diff at 15 (3rd)
- -40
- +429
- Gold diff at 15 (2nd)
- -92
- +2.3
- CS diff at 15 (2nd)
- -2.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 4 matches
2W·2LAvg 64.3Adjusted 65.3Trend↓ 16.5
7475
W
7172
W
5152
L
6162
L
best game· worst game·65.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.005.86
Kills / deaths / assists3.0 / 3.3 / 6.8
Kill participation72.0%
DPM335359
Damage share15.1%15.4%
Dmg taken /min940859
Involved in first blood25.0%27.7%
Economy
CS /min4.625.14
Earned GPM196212
Gold share17.7%18.4%
CS at 15 minutes8289
Tower damage per game30212073
Avg game34.7 min30.98
Lane diffs
Gold diff at 10-69-27
XP diff at 10-249+10
CS diff at 10-6.5-0.4
Gold diff at 15+578-92
XP diff at 15+61-40
CS diff at 15-2-2.3
Gold at 10 / at 153015 / 4999
Kills / deaths at 151.50 / 1.00
Vision
Vision score34.542.52
VS /min1.031.38
Wards placed /min0.210.35
Wards cleared /min0.220.36
Control wards7.07.42
Wards placed7.0
Wards killed8.0
Team's first objectives
First blood25.0%
First dragon50.0%
First herald100.0%
First baron50.0%
First tower75.0%
First mid tower100.0%
First to 3 towers100.0%
Team's objective control
Dragon control52.6%
Herald control85.7%
Grub control—
Baron control37.5%
Towers /game7.75
Tower diff+2.75
Plates /game6.00
Multi-kills2× 13× 04× 0Penta 0Unique champions: 3 · Minion kills 29 · Monster kills 128
Form trend
Last 10
L
L
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 4 | 50.0% | 3.0 / 3.3 / 6.8 | 335 | 4.62 | 1.03 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (1g)vs66.7% (3g)-66.7pp
First dragon50% (2g)vs50% (2g)0pp
First herald50% (4g)vs— (0g)
First baron100% (2g)vs0% (2g)+100pp
First tower66.7% (3g)vs0% (1g)+66.7pp
First pick in the draft100% (1g)vs33.3% (3g)+66.7pp
Playoffs— (0g)vs50% (4g)
Game of 30 min or more0% (2g)vs100% (2g)-100pp
Streaks
Current streak
2L
Longest W
2
Longest L
2