2025 season, all leagues
Malrang
Support: struggling — 16.2% WR over 37 games, -320g deficit at 15, high kill participation (75.6%), in a cold spell.
16.2%
6W 31L
37 games
- KDA
- 2.29
- #9 of 13 in LEC
- Damage per minute
- 284
- #10 of 13 in LEC
- CS per minute
- 4.03
- #13 of 13 in LEC
- Kill participation
- 75.6%
- #1 of 13 in LEC
37 games
Recent matches
Malrang
Against the role average
Better in 3 x 10 of 13
Role avg
- 2.99
- KDA (9th)
- 3.55
- 5.22
- CS / min (13th)
- 6.10
- 327
- Damage / min (10th)
- 384
- 14.2%
- Damage share (11th)
- 15.6%
- 16.7%
- Gold share (13th)
- 18.3%
- 1.36
- Vision / min (8th)
- 1.43
- 9.00
- Control wards (4th)
- 8.19
- 176
- Gold / min (13th)
- 210
- 78.1%
- Kill participation (1st)
- 73.1%
- 48.1%
- First blood % (1st)
- 36.7%
- -421
- XP diff at 15 (13th)
- -76
- -322
- Gold diff at 15 (12th)
- -61
- -12.6
- CS diff at 15 (13th)
- -1.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (16)
Performance
Last 10 matches
0W·10LAvg 58.8Adjusted 59.3Trend↓ 4.4
7273
L
66
L
6162
L
4243
L
6465
L
67
L
64
L
4041
L
57
L
55
L
best game· worst game·59.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.293.55
Kills / deaths / assists1.4 / 3.5 / 6.6
Kill participation75.6%
DPM284384
Damage share12.6%15.6%
Dmg taken /min8931099
Involved in first blood37.8%36.7%
Economy
CS /min4.036.1
Earned GPM152210
Gold share14.5%18.3%
CS at 15 minutes77106
Tower damage per game5141505
Avg game34.7 min33.67
Lane diffs
Gold diff at 10-193-32
XP diff at 10-249-49
CS diff at 10-6.9-0.8
Gold diff at 15-320-61
XP diff at 15-398-76
CS diff at 15-10.1-1.6
Gold at 10 / at 152984 / 4495
Kills / deaths at 150.57 / 0.65
Vision
Vision score65.548.67
VS /min1.901.43
Wards placed /min0.690.29
Wards cleared /min0.310.35
Control wards11.68.19
Wards placed23.7
Wards killed10.8
Team's first objectives
First blood45.9%
First dragon59.5%
First herald35.1%
First baron29.7%
First tower40.5%
First mid tower29.7%
First to 3 towers45.9%
Team's objective control
Dragon control43.2%
Herald control35.1%
Grub control48.9%
Baron control37.3%
Towers /game4.41
Tower diff-4.19
Plates /game3.62
Multi-kills2× 23× 04× 0Penta 0Unique champions: 16 · Minion kills 21 · Monster kills 119
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 27 | 22.2% | 1.7 / 3.0 / 7.2 | 327 | 5.22 | 1.36 |
| Support | 10 | 0.0% | 0.4 / 4.8 / 4.9 | 166 | 0.82 | 3.33 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood23.5% (17g)vs10% (20g)+13.5pp
First dragon22.7% (22g)vs6.7% (15g)+16pp
First herald23.1% (13g)vs12.5% (24g)+10.6pp
First baron45.5% (11g)vs3.8% (26g)+41.7pp
First tower33.3% (15g)vs4.5% (22g)+28.8pp
First pick in the draft15% (20g)vs17.6% (17g)-2.6pp
Playoffs— (0g)vs16.2% (37g)
Game of 30 min or more22.2% (27g)vs0% (10g)+22.2pp
Streaks
Current streak
12L
Longest W
2
Longest L
12