2026 season, all leagues
Maru
Maru
Jungle: 0.0% WR · 6 games, -728g deficit at 15, in a cold spell.
0%
0W 6L
6 games
- KDA
- 1.13
- #14 of 15 in NL
- Damage per minute
- 391
- #14 of 15 in NL
- CS per minute
- 6.27
- #14 of 15 in NL
- Kill participation
- 50.8%
- #15 of 15 in NL
6 games
Recent matches
Maru
Maru
Against the role average
Better in 0 x 13 of 13
Role avg
small sample
- 1.13
- KDA (14th)
- 3.17
- 6.27
- CS / min (14th)
- 6.64
- 391
- Damage / min (14th)
- 496
- 17.6%
- Damage share (9th)
- 17.8%
- 19.8%
- Gold share (11th)
- 20.3%
- 1.31
- Vision / min (12th)
- 1.40
- 5.17
- Control wards (13th)
- 6.33
- 208
- Gold / min (14th)
- 254
- 50.8%
- Kill participation (15th)
- 69.6%
- 16.7%
- First blood % (14th)
- 30.7%
- -960
- XP diff at 15 (14th)
- -159
- -728
- Gold diff at 15 (14th)
- -118
- -15.7
- CS diff at 15 (14th)
- -2.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 6 matches
0W·6LAvg 63.3Adjusted 63.7Trend↑ 4.7
62
L
5758
L
6465
L
71
L
67
L
59
L
best game· worst game·63.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.133.17
Kills / deaths / assists2.2 / 3.8 / 2.2
Kill participation50.8%
DPM391496
Damage share17.6%17.8%
Dmg taken /min9381037
Involved in first blood16.7%30.7%
Economy
CS /min6.276.64
Earned GPM208254
Gold share19.8%20.3%
CS at 15 minutes106112
Tower damage per game17312795
Avg game30.5 min31.92
Lane diffs
Gold diff at 10-277-38
XP diff at 10-519-77
CS diff at 10-9.5-1.7
Gold diff at 15-728-118
XP diff at 15-960-159
CS diff at 15-15.7-2.6
Gold at 10 / at 153417 / 5169
Kills / deaths at 150.83 / 0.50
Vision
Vision score40.045.56
VS /min1.311.4
Wards placed /min0.240.27
Wards cleared /min0.320.29
Control wards5.26.33
Wards placed7.5
Wards killed9.8
Team's first objectives
First blood33.3%
First dragon33.3%
First herald50.0%
First baron16.7%
First tower0.0%
First mid tower16.7%
First to 3 towers0.0%
Team's objective control
Dragon control22.2%
Herald control50.0%
Grub control61.1%
Baron control16.7%
Towers /game1.83
Tower diff-6.17
Plates /game14.50
Multi-kills2× 23× 04× 0Penta 0Unique champions: 4 · Minion kills 18 · Monster kills 173
Form trend
Last 10
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 6 | 0.0% | 2.2 / 3.8 / 2.2 | 391 | 6.27 | 1.31 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (2g)vs0% (4g)0pp
First dragon0% (2g)vs0% (4g)0pp
First herald0% (3g)vs0% (3g)0pp
First baron0% (1g)vs0% (5g)0pp
First tower— (0g)vs0% (6g)
First pick in the draft0% (4g)vs0% (2g)0pp
Playoffs— (0g)vs0% (6g)
Game of 30 min or more0% (3g)vs0% (3g)0pp
Streaks
Current streak
6L
Longest W
0
Longest L
6