2022 season, all leagues
Missed Vital
Missed Vital
Player: above cohort — 66.7% WR (3 games), -1,632g deficit at 15.
66.7%
2W 1L
3 games
- KDA
- 1.71
- #40 of 50 in UPL
- Damage per minute
- 196
- #51 of 50 in UPL
- CS per minute
- 5.81
- #50 of 50 in UPL
- Kill participation
- 47.1%
- #23 of 50 in UPL
3 games
Recent matches
Missed Vital
Missed Vital
Against the role average
Better in 1 x 12 of 13
Role avg
small sample
- 1.71
- KDA (40th)
- 2.35
- 5.81
- CS / min (50th)
- 7.28
- 196
- Damage / min (51st)
- 554
- 12%
- Damage share (51st)
- 23%
- 17.9%
- Gold share (50th)
- 22%
- 0.55
- Vision / min (50th)
- 0.81
- 1.33
- Control wards (46th)
- 2.62
- 187
- Gold / min (50th)
- 258
- 47.1%
- Kill participation (23rd)
- 45.9%
- 0%
- First blood % (46th)
- 14.7%
- -721
- XP diff at 15 (48th)
- -66
- -1,632
- Gold diff at 15 (51st)
- -99
- -38.0
- CS diff at 15 (51st)
- -1.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (2)
Performance
Last 3 matches
2W·1LAvg 42.7Adjusted 43.7Trend→ 0
4546
W
4546
L
3839
W
best game· worst game·43.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.712.35
Kills / deaths / assists1.3 / 4.7 / 6.7
Kill participation47.1%
DPM196554
Damage share12.0%23%
Dmg taken /min638809
Involved in first blood0.0%14.7%
Economy
CS /min5.817.28
Earned GPM187258
Gold share17.9%22%
CS at 15 minutes98115
Tower damage per game7783822
Avg game29.0 min28.59
Lane diffs
Gold diff at 10-848-38
XP diff at 10-459-19
CS diff at 10-24.3-0.6
Gold diff at 15-1632-99
XP diff at 15-721-66
CS diff at 15-38-1.6
Gold at 10 / at 152982 / 4376
Kills / deaths at 150.67 / 2.33
Vision
Vision score16.023.56
VS /min0.550.81
Wards placed /min0.220.34
Wards cleared /min0.090.12
Control wards1.32.62
Wards placed6.3
Wards killed2.3
Team's first objectives
First blood100.0%
First dragon66.7%
First herald33.3%
First baron66.7%
First tower0.0%
First mid tower0.0%
First to 3 towers0.0%
Team's objective control
Dragon control53.8%
Herald control16.7%
Grub control—
Baron control80.0%
Towers /game5.33
Tower diff-1.67
Plates /game2.67
Multi-kills2× 03× 04× 0Penta 0Unique champions: 2 · Minion kills 161 · Monster kills 5
Form trend
Last 10
W
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 3 | 66.7% | 1.3 / 4.7 / 6.7 | 196 | 5.81 | 0.55 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood66.7% (3g)vs— (0g)
First dragon100% (2g)vs0% (1g)+100pp
First herald0% (1g)vs100% (2g)-100pp
First baron100% (2g)vs0% (1g)+100pp
First tower— (0g)vs66.7% (3g)
First pick in the draft— (0g)vs66.7% (3g)
Playoffs— (0g)vs66.7% (3g)
Game of 30 min or more100% (2g)vs0% (1g)+100pp
Streaks
Current streak
1W
Longest W
1
Longest L
1