2026 season, all leagues
Moto
Moto
Jungle: struggling — 35.3% WR over 17 games, in a cold spell.
35.3%
6W 11L
17 games
- KDA
- 2.16
- #10 of 15 in NL
- Damage per minute
- 476
- #11 of 15 in NL
- CS per minute
- 6.62
- #8 of 15 in NL
- Kill participation
- 65.6%
- #11 of 15 in NL
17 games
Recent matches
L Vi vs Galions Sharks May 24, 2026L Graves vs Lille Esport May 23, 2026L Lee Sin vs Zephyr Esport May 17, 2026W Rek'Sai vs Crystal Rose May 16, 2026L Vi vs Project Conquerors May 10, 2026L Rek'Sai vs Caldya Esport May 09, 2026L Nocturne vs Karmine Corp Blue Stars May 03, 2026W Nocturne vs Galions Sharks May 02, 2026
Moto
Moto
Against the role average
Better in 4 x 9 of 13
Role avg
- 2.31
- KDA (10th)
- 3.17
- 6.54
- CS / min (8th)
- 6.64
- 467
- Damage / min (11th)
- 496
- 15.9%
- Damage share (12th)
- 17.8%
- 19.8%
- Gold share (12th)
- 20.3%
- 1.58
- Vision / min (3rd)
- 1.40
- 11.14
- Control wards (1st)
- 6.33
- 249
- Gold / min (9th)
- 254
- 67.2%
- Kill participation (11th)
- 69.6%
- 35.7%
- First blood % (4th)
- 30.7%
- -185
- XP diff at 15 (10th)
- -159
- -200
- Gold diff at 15 (11th)
- -118
- -0.2
- CS diff at 15 (5th)
- -2.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (10)
Performance
Last 10 matches
3W·7LAvg 72.9Adjusted 73.2Trend↑ 4.2
70
W
76
L
82
W
58
L
68
L
6870
L
86
W
90
L
71
L
6061
L
best game· worst game·73.2 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.163.17
Kills / deaths / assists3.5 / 5.2 / 7.6
Kill participation65.6%
DPM476496
Damage share16.3%17.8%
Dmg taken /min11211037
Involved in first blood29.4%30.7%
Economy
CS /min6.626.64
Earned GPM248254
Gold share20.2%20.3%
CS at 15 minutes116112
Tower damage per game18782795
Avg game34.1 min31.92
Lane diffs
Gold diff at 10-35-38
XP diff at 10+91-77
CS diff at 10+2.1-1.7
Gold diff at 15-267-118
XP diff at 15-231-159
CS diff at 15-0.9-2.6
Gold at 10 / at 153726 / 5541
Kills / deaths at 151.12 / 1.41
Vision
Vision score53.945.56
VS /min1.571.4
Wards placed /min0.390.27
Wards cleared /min0.260.29
Control wards10.56.33
Wards placed13.5
Wards killed8.9
Team's first objectives
First blood41.2%
First dragon82.4%
First herald35.3%
First baron29.4%
First tower29.4%
First mid tower35.3%
First to 3 towers23.5%
Team's objective control
Dragon control46.5%
Herald control35.3%
Grub control33.3%
Baron control48.0%
Towers /game4.82
Tower diff-2.88
Plates /game24.47
Multi-kills2× 33× 04× 0Penta 0Unique champions: 10 · Minion kills 29 · Monster kills 195
Form trend
Last 10
L
L
L
W
L
L
L
W
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 17 | 35.3% | 3.5 / 5.2 / 7.6 | 476 | 6.62 | 1.57 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood28.6% (7g)vs40% (10g)-11.4pp
First dragon42.9% (14g)vs0% (3g)+42.9pp
First herald33.3% (6g)vs36.4% (11g)-3.1pp
First baron60% (5g)vs25% (12g)+35pp
First tower40% (5g)vs33.3% (12g)+6.7pp
First pick in the draft33.3% (9g)vs37.5% (8g)-4.2pp
Playoffs— (0g)vs35.3% (17g)
Game of 30 min or more46.2% (13g)vs0% (4g)+46.2pp
Streaks
Current streak
3L
Longest W
2
Longest L
3