2020 season, all leagues
Munckizz
Coach: struggling — 16.7% WR over 12 games, -787g deficit at 15.
16.7%
2W 10L
12 games
- KDA
- 1.65
- #23 of 29 in NLC
- Damage per minute
- 213
- #29 of 29 in NLC
- CS per minute
- 4.89
- #20 of 29 in NLC
- Kill participation
- 63.3%
- #28 of 29 in NLC
12 games
Recent matches
Munckizz
Against the role average
Better in 2 x 11 of 13
Role avg
small sample
- 2.29
- KDA (23rd)
- 3.29
- 5.61
- CS / min (20th)
- 5.89
- 242
- Damage / min (29th)
- 344
- 13.2%
- Damage share (28th)
- 17.4%
- 18.5%
- Gold share (20th)
- 19.5%
- 1.34
- Vision / min (14th)
- 1.35
- 11.00
- Control wards (4th)
- 9.14
- 201
- Gold / min (19th)
- 218
- 57.2%
- Kill participation (28th)
- 65.9%
- 33.3%
- First blood % (12th)
- 30.9%
- -1,013
- XP diff at 15 (29th)
- -109
- -818
- Gold diff at 15 (27th)
- -95
- -14.7
- CS diff at 15 (28th)
- -2.0
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (9)
Performance
Last 10 matches
2W·8LAvg 59.3Adjusted 59.8Trend↑ 8.6
60
L
50
L
6869
L
4546
L
52
L
5657
L
78
W
7375
W
60
L
51
L
best game· worst game·59.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.653.29
Kills / deaths / assists1.4 / 4.3 / 5.6
Kill participation63.3%
DPM213344
Damage share12.0%17.4%
Dmg taken /min806810
Involved in first blood16.7%30.9%
Economy
CS /min4.895.89
Earned GPM168218
Gold share16.4%19.5%
CS at 15 minutes8395
Tower damage per game9021506
Avg game32.2 min31.18
Lane diffs
Gold diff at 10-440-37
XP diff at 10-505-49
CS diff at 10-9.4-1.2
Gold diff at 15-787-95
XP diff at 15-890-109
CS diff at 15-13-2
Gold at 10 / at 152909 / 4499
Kills / deaths at 150.33 / 1.08
Vision
Vision score45.742.49
VS /min1.401.35
Wards placed /min0.450.4
Wards cleared /min0.360.32
Control wards13.19.14
Wards placed15.0
Wards killed11.9
Team's first objectives
First blood25.0%
First dragon41.7%
First herald16.7%
First baron41.7%
First tower33.3%
First mid tower33.3%
First to 3 towers33.3%
Team's objective control
Dragon control35.1%
Herald control27.3%
Grub control—
Baron control38.9%
Towers /game4.50
Tower diff-3.25
Plates /game0.00
Multi-kills2× 23× 04× 0Penta 0Unique champions: 9 · Minion kills 28 · Monster kills 128
Form trend
Last 10
L
L
W
W
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 12 | 16.7% | 1.4 / 4.3 / 5.6 | 213 | 4.89 | 1.40 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (3g)vs11.1% (9g)+22.2pp
First dragon40% (5g)vs0% (7g)+40pp
First herald0% (2g)vs20% (10g)-20pp
First baron40% (5g)vs0% (7g)+40pp
First tower50% (4g)vs0% (8g)+50pp
First pick in the draft0% (2g)vs20% (10g)-20pp
Playoffs0% (2g)vs20% (10g)-20pp
Game of 30 min or more0% (7g)vs40% (5g)-40pp
Streaks
Current streak
2L
Longest W
2
Longest L
8