2022 season, all leagues
Murillo
Coach: struggling — 20.0% WR over 10 games, +509g lead at 15, in a cold spell.
20%
2W 8L
10 games
- KDA
- 1.46
- #16 of 17 in GL
- Damage per minute
- 478
- #9 of 17 in GL
- CS per minute
- 8.44
- #3 of 17 in GL
- Kill participation
- 67.6%
- #2 of 17 in GL
10 games
Recent matches
Murillo
Against the role average
Better in 9 x 4 of 13
Role avg
- 1.46
- KDA (16th)
- 3.57
- 8.44
- CS / min (3rd)
- 7.69
- 478
- Damage / min (9th)
- 506
- 28%
- Damage share (2nd)
- 24.2%
- 25.5%
- Gold share (1st)
- 22.7%
- 0.99
- Vision / min (10th)
- 1.08
- 5.80
- Control wards (7th)
- 5.82
- 254
- Gold / min (7th)
- 245
- 67.6%
- Kill participation (2nd)
- 60.6%
- 30%
- First blood % (1st)
- 15.7%
- +276
- XP diff at 15 (4th)
- -22
- +509
- Gold diff at 15 (2nd)
- -77
- +6.2
- CS diff at 15 (5th)
- -1.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (9)
Performance
Last 10 matches
2W·8LAvg 64.6Adjusted 65.3Trend↓ 14
63
L
7172
L
74
L
75
W
7576
W
7476
L
5657
L
62
L
4344
L
5354
L
best game· worst game·65.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.463.57
Kills / deaths / assists2.0 / 4.1 / 4.0
Kill participation67.6%
DPM478506
Damage share28.0%24.2%
Dmg taken /min553497
Involved in first blood30.0%15.7%
Economy
CS /min8.447.69
Earned GPM254245
Gold share25.5%22.7%
CS at 15 minutes133129
Tower damage per game26762093
Avg game33.4 min31.82
Lane diffs
Gold diff at 10+287-35
XP diff at 10+137-2
CS diff at 10+2.9-0.8
Gold diff at 15+509-77
XP diff at 15+276-22
CS diff at 15+6.2-1.2
Gold at 10 / at 153401 / 5418
Kills / deaths at 150.70 / 0.90
Vision
Vision score33.234.85
VS /min0.991.08
Wards placed /min0.330.45
Wards cleared /min0.200.18
Control wards5.85.82
Wards placed11.0
Wards killed6.8
Team's first objectives
First blood50.0%
First dragon50.0%
First herald30.0%
First baron20.0%
First tower60.0%
First mid tower60.0%
First to 3 towers50.0%
Team's objective control
Dragon control35.3%
Herald control35.0%
Grub control—
Baron control14.3%
Towers /game4.50
Tower diff-3.8
Plates /game4.10
Multi-kills2× 13× 04× 0Penta 0Unique champions: 9 · Minion kills 268 · Monster kills 12
Form trend
Last 10
L
L
L
L
L
W
W
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 10 | 20.0% | 2.0 / 4.1 / 4.0 | 478 | 8.44 | 0.99 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood20% (5g)vs20% (5g)0pp
First dragon40% (5g)vs0% (5g)+40pp
First herald33.3% (3g)vs14.3% (7g)+19pp
First baron50% (2g)vs12.5% (8g)+37.5pp
First tower16.7% (6g)vs25% (4g)-8.3pp
First pick in the draft0% (4g)vs33.3% (6g)-33.3pp
Playoffs— (0g)vs20% (10g)
Game of 30 min or more0% (6g)vs50% (4g)-50pp
Streaks
Current streak
5L
Longest W
2
Longest L
5