2026 season, all leagues
Music
Music
Jungle: elite form — 68.7% WR over 67 games, 4.96 KDA.
68.7%
46W 21L
67 games
- KDA
- 4.96
- #5 of 16 in WSCI
- Damage per minute
- 474
- #6 of 16 in WSCI
- CS per minute
- 7.02
- #13 of 16 in WSCI
- Kill participation
- 69.5%
- #9 of 16 in WSCI
67 games
Recent matches
L Pantheon vs T1 Esports Academy Sep 28, 2026W Skarner vs T1 Esports Academy Sep 28, 2026L Jarvan IV vs T1 Esports Academy Sep 28, 2026L Qiyana vs T1 Esports Academy Sep 28, 2026W Lee Sin vs Vivo Keyd Stars Academy Sep 25, 2026W Qiyana vs Dplus Kia Challengers Sep 25, 2026W Qiyana vs FENNEL Sep 23, 2026W Lee Sin vs Vivo Keyd Stars Academy Sep 23, 2026
Music
Music
Against the role average
Better in 6 x 7 of 13
Role avg
- 3.73
- KDA (5th)
- 3.07
- 6.53
- CS / min (13th)
- 6.87
- 526
- Damage / min (6th)
- 518
- 17.9%
- Damage share (9th)
- 18.6%
- 21.8%
- Gold share (6th)
- 21.3%
- 1.74
- Vision / min (3rd)
- 1.52
- 9.10
- Control wards (4th)
- 7.11
- 290
- Gold / min (7th)
- 280
- 69.7%
- Kill participation (9th)
- 70.6%
- 30%
- First blood % (10th)
- 31.4%
- -576
- XP diff at 15 (13th)
- -71
- -167
- Gold diff at 15 (11th)
- -13
- -7.2
- CS diff at 15 (12th)
- -1.9
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (16)
Performance
Last 10 matches
6W·4LAvg 74.7Adjusted 75Trend↓ 8.2
77
W
6566
L
88
W
80
W
84
W
88
W
50
L
6870
L
81
W
66
L
best game· worst game·75 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA4.963.07
Kills / deaths / assists3.6 / 2.5 / 8.7
Kill participation69.5%
DPM474518
Damage share16.6%18.6%
Dmg taken /min955959
Involved in first blood29.9%31.4%
Economy
CS /min7.026.87
Earned GPM270280
Gold share20.4%21.3%
CS at 15 minutes114114
Tower damage per game32442933
Avg game33.1 min29.14
Lane diffs
Gold diff at 10+93-10
XP diff at 10+46-41
CS diff at 10+0.3-1
Gold diff at 15+198-13
XP diff at 15+127-71
CS diff at 15+3.4-1.9
Gold at 10 / at 153681 / 5617
Kills / deaths at 151.24 / 0.76
Vision
Vision score55.445.03
VS /min1.651.52
Wards placed /min0.320.32
Wards cleared /min0.340.29
Control wards7.17.11
Wards placed10.7
Wards killed11.7
Team's first objectives
First blood46.3%
First dragon46.3%
First herald47.8%
First baron56.7%
First tower59.7%
First mid tower50.7%
First to 3 towers55.2%
Team's objective control
Dragon control56.5%
Herald control47.8%
Grub control46.8%
Baron control60.2%
Towers /game7.18
Tower diff+2.1
Plates /game28.75
Multi-kills2× 213× 14× 0Penta 0Unique champions: 16 · Minion kills 26 · Monster kills 205
Form trend
Last 10
L
W
L
L
W
W
W
W
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 67 | 68.7% | 3.6 / 2.5 / 8.7 | 474 | 7.02 | 1.65 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood83.9% (31g)vs55.6% (36g)+28.3pp
First dragon80.6% (31g)vs58.3% (36g)+22.3pp
First herald78.1% (32g)vs60% (35g)+18.1pp
First baron94.7% (38g)vs34.5% (29g)+60.2pp
First tower70% (40g)vs66.7% (27g)+3.3pp
First pick in the draft75% (28g)vs64.1% (39g)+10.9pp
Playoffs65% (20g)vs70.2% (47g)-5.2pp
Game of 30 min or more69.6% (46g)vs66.7% (21g)+2.9pp
Streaks
Current streak
1L
Longest W
6
Longest L
2