2026 season, all leagues
Noodle
Jungle: above cohort — 58.8% WR (17 games), 5.36 KDA, +454g lead at 15, on a hot streak.
58.8%
10W 7L
17 games
- KDA
- 5.36
- #1 of 24 in LPLOL
- Damage per minute
- 570
- #3 of 24 in LPLOL
- CS per minute
- 6.85
- #3 of 24 in LPLOL
- Kill participation
- 68.7%
- #1 of 24 in LPLOL
17 games
Recent matches
Noodle
Against the role average
Better in 11 x 2 of 13
Role avg
small sample
- 21.75
- KDA (1st)
- 4.36
- 7.48
- CS / min (3rd)
- 6.73
- 658
- Damage / min (3rd)
- 531
- 18.5%
- Damage share (7th)
- 17.7%
- 22.6%
- Gold share (5th)
- 20.8%
- 1.23
- Vision / min (16th)
- 1.26
- 3.60
- Control wards (20th)
- 5.08
- 325
- Gold / min (2nd)
- 272
- 81%
- Kill participation (1st)
- 66.4%
- 60%
- First blood % (2nd)
- 28.6%
- +1,123
- XP diff at 15 (1st)
- +56
- +1,156
- Gold diff at 15 (2nd)
- +94
- +17.6
- CS diff at 15 (2nd)
- +1.0
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (8)
Performance
Last 10 matches
5W·5LAvg 73.3Adjusted 74Trend↑ 19
74
W
5557
L
6264
L
6566
L
63
L
7879
L
83
W
90
W
8182
W
82
W
best game· worst game·74 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA5.364.36
Kills / deaths / assists5.0 / 2.6 / 9.2
Kill participation68.7%
DPM570531
Damage share17.7%17.7%
Dmg taken /min10481008
Involved in first blood35.3%28.6%
Economy
CS /min6.856.73
Earned GPM281272
Gold share20.1%20.8%
CS at 15 minutes112111
Tower damage per game33792978
Avg game31.4 min29.41
Lane diffs
Gold diff at 10+136+67
XP diff at 10-37+34
CS diff at 10-0.4+0.6
Gold diff at 15+454+94
XP diff at 15+400+56
CS diff at 15+6.8+1
Gold at 10 / at 153785 / 5937
Kills / deaths at 152.06 / 0.71
Vision
Vision score40.437.57
VS /min1.261.26
Wards placed /min0.240.25
Wards cleared /min0.240.23
Control wards4.65.08
Wards placed7.4
Wards killed8.0
Team's first objectives
First blood70.6%
First dragon52.9%
First herald52.9%
First baron58.8%
First tower76.5%
First mid tower70.6%
First to 3 towers64.7%
Team's objective control
Dragon control53.0%
Herald control52.9%
Grub control58.8%
Baron control58.3%
Towers /game7.35
Tower diff+2.29
Plates /game33.47
Multi-kills2× 73× 04× 0Penta 0Unique champions: 8 · Minion kills 20 · Monster kills 194
Form trend
Last 10
W
W
W
W
L
L
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 17 | 58.8% | 5.0 / 2.6 / 9.2 | 570 | 6.85 | 1.26 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood58.3% (12g)vs60% (5g)-1.7pp
First dragon77.8% (9g)vs37.5% (8g)+40.3pp
First herald66.7% (9g)vs50% (8g)+16.7pp
First baron90% (10g)vs14.3% (7g)+75.7pp
First tower69.2% (13g)vs25% (4g)+44.2pp
First pick in the draft75% (8g)vs44.4% (9g)+30.6pp
Playoffs0% (3g)vs71.4% (14g)-71.4pp
Game of 30 min or more45.5% (11g)vs83.3% (6g)-37.8pp
Streaks
Current streak
4W
Longest W
4
Longest L
5