2022 season, all leagues
Objective Bounty
Objective Bounty
Player: 33.3% WR · 3 games, 5.25 KDA, high kill participation (80.5%), in a cold spell.
33.3%
1W 2L
3 games
- KDA
- 5.25
- #4 of 52 in UPL
- Damage per minute
- 415
- #32 of 52 in UPL
- CS per minute
- 6.27
- #17 of 52 in UPL
- Kill participation
- 80.5%
- #1 of 52 in UPL
3 games
Recent matches
Objective Bounty
Objective Bounty
Against the role average
Better in 10 x 3 of 13
Role avg
small sample
- 5.25
- KDA (4th)
- 3.20
- 6.27
- CS / min (17th)
- 6.02
- 415
- Damage / min (32nd)
- 443
- 25.3%
- Damage share (1st)
- 18%
- 22.7%
- Gold share (6th)
- 20.1%
- 1.24
- Vision / min (9th)
- 1.07
- 7.33
- Control wards (10th)
- 5.36
- 253
- Gold / min (15th)
- 239
- 80.5%
- Kill participation (1st)
- 64.8%
- 33.3%
- First blood % (20th)
- 30.5%
- +134
- XP diff at 15 (19th)
- -15
- -74
- Gold diff at 15 (27th)
- -21
- -11.0
- CS diff at 15 (44th)
- -0.7
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (2)
Performance
Last 3 matches
1W·2LAvg 69.3Trend→ 0
82
W
65
L
61
L
best game· worst game
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA5.253.2
Kills / deaths / assists5.3 / 2.7 / 8.7
Kill participation80.5%
DPM415443
Damage share25.3%18%
Dmg taken /min1050943
Involved in first blood33.3%30.5%
Economy
CS /min6.276.02
Earned GPM253239
Gold share22.7%20.1%
CS at 15 minutes10593
Tower damage per game12211358
Avg game32.8 min28.62
Lane diffs
Gold diff at 10-200+2
XP diff at 10-270-11
CS diff at 10-12.7-0.3
Gold diff at 15-74-21
XP diff at 15+134-15
CS diff at 15-11-0.7
Gold at 10 / at 153599 / 5721
Kills / deaths at 152.67 / 0.67
Vision
Vision score40.731.14
VS /min1.241.07
Wards placed /min0.390.23
Wards cleared /min0.300.24
Control wards7.35.36
Wards placed12.7
Wards killed10.0
Team's first objectives
First blood33.3%
First dragon66.7%
First herald0.0%
First baron0.0%
First tower33.3%
First mid tower0.0%
First to 3 towers0.0%
Team's objective control
Dragon control53.8%
Herald control16.7%
Grub control—
Baron control25.0%
Towers /game4.67
Tower diff-4
Plates /game2.00
Multi-kills2× 13× 04× 0Penta 0Unique champions: 2 · Minion kills 48 · Monster kills 158
Form trend
Last 10
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 3 | 33.3% | 5.3 / 2.7 / 8.7 | 415 | 6.27 | 1.24 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood100% (1g)vs0% (2g)+100pp
First dragon50% (2g)vs0% (1g)+50pp
First herald— (0g)vs33.3% (3g)
First baron— (0g)vs33.3% (3g)
First tower100% (1g)vs0% (2g)+100pp
First pick in the draft— (0g)vs33.3% (3g)
Playoffs— (0g)vs33.3% (3g)
Game of 30 min or more33.3% (3g)vs— (0g)
Streaks
Current streak
2L
Longest W
1
Longest L
2