2022 season, all leagues
Oshiro
Mid: struggling — 0.0% WR over 12 games, -820g deficit at 15, in a cold spell.
0%
0W 12L
12 games
- KDA
- 1.24
- #14 of 14 in LFL2
- Damage per minute
- 308
- #14 of 14 in LFL2
- CS per minute
- 7.65
- #13 of 14 in LFL2
- Kill participation
- 54.5%
- #14 of 14 in LFL2
12 games
Recent matches
Oshiro
Against the role average
Better in 0 x 13 of 13
Role avg
- 1.24
- KDA (14th)
- 3.96
- 7.65
- CS / min (13th)
- 8.41
- 308
- Damage / min (14th)
- 586
- 19.2%
- Damage share (14th)
- 28%
- 22.1%
- Gold share (13th)
- 24.8%
- 0.93
- Vision / min (12th)
- 1.04
- 4.33
- Control wards (10th)
- 5.38
- 202
- Gold / min (14th)
- 272
- 54.5%
- Kill participation (14th)
- 67.8%
- 8.3%
- First blood % (13th)
- 19%
- -503
- XP diff at 15 (13th)
- -72
- -820
- Gold diff at 15 (14th)
- -85
- -20.3
- CS diff at 15 (13th)
- -2.4
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (8)
Performance
Last 10 matches
0W·10LAvg 53.5Adjusted 53.6Trend↓ 1.8
57
L
54
L
49
L
6364
L
49
L
54
L
48
L
57
L
52
L
52
L
best game· worst game·53.6 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.243.96
Kills / deaths / assists1.3 / 3.2 / 2.6
Kill participation54.5%
DPM308586
Damage share19.2%28%
Dmg taken /min419476
Involved in first blood8.3%19%
Economy
CS /min7.658.41
Earned GPM202272
Gold share22.1%24.8%
CS at 15 minutes134140
Tower damage per game11223013
Avg game30.4 min32.43
Lane diffs
Gold diff at 10-366-43
XP diff at 10-314-41
CS diff at 10-13.1-1.4
Gold diff at 15-820-85
XP diff at 15-503-72
CS diff at 15-20.3-2.4
Gold at 10 / at 153250 / 5043
Kills / deaths at 150.50 / 0.58
Vision
Vision score30.134.3
VS /min0.931.04
Wards placed /min0.450.42
Wards cleared /min0.130.18
Control wards4.35.38
Wards placed13.8
Wards killed4.3
Team's first objectives
First blood50.0%
First dragon41.7%
First herald16.7%
First baron16.7%
First tower8.3%
First mid tower16.7%
First to 3 towers8.3%
Team's objective control
Dragon control32.1%
Herald control25.0%
Grub control—
Baron control18.8%
Towers /game2.42
Tower diff-6.92
Plates /game1.92
Multi-kills2× 23× 04× 0Penta 0Unique champions: 8 · Minion kills 219 · Monster kills 11
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 12 | 0.0% | 1.3 / 3.2 / 2.6 | 308 | 7.65 | 0.93 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (6g)vs0% (6g)0pp
First dragon0% (5g)vs0% (7g)0pp
First herald0% (2g)vs0% (10g)0pp
First baron0% (2g)vs0% (10g)0pp
First tower0% (1g)vs0% (11g)0pp
First pick in the draft0% (5g)vs0% (7g)0pp
Playoffs— (0g)vs0% (12g)
Game of 30 min or more0% (6g)vs0% (6g)0pp
Streaks
Current streak
12L
Longest W
0
Longest L
12