2021 season, all leagues
Otter
Manager: struggling — 43.8% WR over 16 games, 4.56 KDA, -468g deficit at 15, in a cold spell.
43.8%
7W 9L
16 games
- KDA
- 4.56
- #4 of 15 in UKLC
- Damage per minute
- 378
- #15 of 15 in UKLC
- CS per minute
- 7.14
- #15 of 15 in UKLC
- Kill participation
- 69.3%
- #2 of 15 in UKLC
16 games
Recent matches
Otter
Against the role average
Better in 3 x 10 of 13
Role avg
- 4.56
- KDA (4th)
- 3.69
- 7.14
- CS / min (15th)
- 7.81
- 378
- Damage / min (15th)
- 501
- 21.7%
- Damage share (15th)
- 25.8%
- 20.9%
- Gold share (14th)
- 23.5%
- 0.84
- Vision / min (12th)
- 0.99
- 5.31
- Control wards (6th)
- 4.91
- 230
- Gold / min (12th)
- 252
- 69.3%
- Kill participation (2nd)
- 63.5%
- 18.8%
- First blood % (9th)
- 19.7%
- -283
- XP diff at 15 (14th)
- +23
- -468
- Gold diff at 15 (14th)
- -17
- -14.2
- CS diff at 15 (15th)
- +0.5
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (10)
Performance
Last 10 matches
3W·7LAvg 56.8Adjusted 57.2Trend↓ 14.8
65
W
5455
L
60
W
80
W
62
L
5253
L
4546
L
57
L
45
L
4849
L
best game· worst game·57.2 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA4.563.69
Kills / deaths / assists3.1 / 2.0 / 6.1
Kill participation69.3%
DPM378501
Damage share21.7%25.8%
Dmg taken /min577460
Involved in first blood18.8%19.7%
Economy
CS /min7.147.81
Earned GPM230252
Gold share20.9%23.5%
CS at 15 minutes124131
Tower damage per game23123343
Avg game30.9 min32.68
Lane diffs
Gold diff at 10-344-16
XP diff at 10-162-4
CS diff at 10-10+0.1
Gold diff at 15-468-17
XP diff at 15-283+23
CS diff at 15-14.2+0.5
Gold at 10 / at 153198 / 5065
Kills / deaths at 150.50 / 0.63
Vision
Vision score26.332.5
VS /min0.840.99
Wards placed /min0.360.39
Wards cleared /min0.130.16
Control wards5.34.91
Wards placed11.3
Wards killed4.0
Team's first objectives
First blood56.3%
First dragon31.3%
First herald75.0%
First baron56.3%
First tower68.8%
First mid tower62.5%
First to 3 towers68.8%
Team's objective control
Dragon control50.0%
Herald control64.5%
Grub control—
Baron control45.0%
Towers /game6.31
Tower diff+0.94
Plates /game0.00
Multi-kills2× 63× 24× 1Penta 0Unique champions: 10 · Minion kills 209 · Monster kills 11
Form trend
Last 10
L
L
L
L
L
L
W
W
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 16 | 43.8% | 3.1 / 2.0 / 6.1 | 378 | 7.14 | 0.84 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood55.6% (9g)vs28.6% (7g)+27pp
First dragon60% (5g)vs36.4% (11g)+23.6pp
First herald50% (12g)vs25% (4g)+25pp
First baron77.8% (9g)vs0% (7g)+77.8pp
First tower54.5% (11g)vs20% (5g)+34.5pp
First pick in the draft— (0g)vs43.8% (16g)
Playoffs0% (2g)vs50% (14g)-50pp
Game of 30 min or more42.9% (7g)vs44.4% (9g)-1.5pp
Streaks
Current streak
6L
Longest W
4
Longest L
6