2022 season, all leagues
Palens
Jungle: above cohort — 60.0% WR (5 games), -413g deficit at 15, high kill participation (72.7%).
60%
3W 2L
5 games
- KDA
- 4.18
- #9 of 13 in IC
- Damage per minute
- 385
- #7 of 13 in IC
- CS per minute
- 4.59
- #11 of 13 in IC
- Kill participation
- 72.7%
- #3 of 13 in IC
5 games
Recent matches
Palens
Against the role average
Better in 5 x 7 of 13
Role avg
small sample
- 4.18
- KDA (9th)
- 4.67
- 4.59
- CS / min (11th)
- 5.49
- 385
- Damage / min (7th)
- 385
- 16.1%
- Damage share (6th)
- 15.8%
- 18.6%
- Gold share (7th)
- 18.4%
- 1.29
- Vision / min (9th)
- 1.48
- 9.60
- Control wards (5th)
- 8.29
- 206
- Gold / min (10th)
- 229
- 72.7%
- Kill participation (3rd)
- 70%
- 40%
- First blood % (4th)
- 32.7%
- +7
- XP diff at 15 (8th)
- +110
- -413
- Gold diff at 15 (9th)
- +79
- -3.2
- CS diff at 15 (9th)
- +0.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 5 matches
3W·2LAvg 65.6Adjusted 66Trend↓ 9
73
W
7576
W
50
L
7071
W
60
L
best game· worst game·66 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA4.184.67
Kills / deaths / assists3.8 / 3.4 / 10.4
Kill participation72.7%
DPM385385
Damage share16.1%15.8%
Dmg taken /min920840
Involved in first blood40.0%32.7%
Economy
CS /min4.595.49
Earned GPM206229
Gold share18.6%18.4%
CS at 15 minutes8391
Tower damage per game17241479
Avg game29.2 min30.46
Lane diffs
Gold diff at 10-167+32
XP diff at 10-160-13
CS diff at 10-5.4-0.6
Gold diff at 15-413+79
XP diff at 15+7+110
CS diff at 15-3.2+0.6
Gold at 10 / at 153119 / 4555
Kills / deaths at 150.60 / 0.60
Vision
Vision score38.845.91
VS /min1.291.48
Wards placed /min0.290.41
Wards cleared /min0.350.37
Control wards9.68.29
Wards placed8.6
Wards killed10.6
Team's first objectives
First blood60.0%
First dragon60.0%
First herald20.0%
First baron60.0%
First tower60.0%
First mid tower40.0%
First to 3 towers40.0%
Team's objective control
Dragon control47.1%
Herald control30.0%
Grub control—
Baron control66.7%
Towers /game5.40
Tower diff-0.4
Plates /game2.20
Multi-kills2× 13× 04× 0Penta 0Unique champions: 4 · Minion kills 23 · Monster kills 109
Form trend
Last 10
L
W
L
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 5 | 60.0% | 3.8 / 3.4 / 10.4 | 385 | 4.59 | 1.29 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood66.7% (3g)vs50% (2g)+16.7pp
First dragon66.7% (3g)vs50% (2g)+16.7pp
First herald100% (1g)vs50% (4g)+50pp
First baron100% (3g)vs0% (2g)+100pp
First tower100% (3g)vs0% (2g)+100pp
First pick in the draft100% (1g)vs50% (4g)+50pp
Playoffs— (0g)vs60% (5g)
Game of 30 min or more100% (2g)vs33.3% (3g)+66.7pp
Streaks
Current streak
1L
Longest W
2
Longest L
1