2016 season, all leagues
Procxin
Jungle: struggling — 38.9% WR over 72 games, high kill participation (74.8%).
38.9%
28W 44L
72 games
- KDA
- 3.09
- #10 of 16 in NA LCS
- Damage per minute
- 381
- #2 of 16 in NA LCS
- CS per minute
- 4.28
- #5 of 16 in NA LCS
- Kill participation
- 74.8%
- #3 of 16 in NA LCS
72 games
Recent matches
Procxin
Against the role average
Better in 10 x 1 of 13
Role avg
- 3.16
- KDA (10th)
- 3.51
- 4.26
- CS / min (5th)
- 4.04
- 384
- Damage / min (2nd)
- 329
- 19.8%
- Damage share (3rd)
- 17.3%
- 20%
- Gold share (2nd)
- 19.1%
- 0.00
- Vision / min (1st)
- 0.00
- 5.26
- Control wards (8th)
- 5.23
- 219
- Gold / min (6th)
- 209
- 76.4%
- Kill participation (3rd)
- 71.4%
- 39.4%
- First blood % (5th)
- 36.9%
- -12
- XP diff at 15 (6th)
- -64
- -20
- Gold diff at 15 (9th)
- -60
- -1.3
- CS diff at 15 (9th)
- -1.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (10)
Performance
Last 10 matches
4W·6LAvg 58.5Adjusted 59.5Trend↓ 1.4
7375
W
5759
L
49
L
52
L
65
W
6365
W
6869
W
4951
L
5253
L
57
L
best game· worst game·59.5 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.093.51
Kills / deaths / assists2.4 / 2.8 / 6.2
Kill participation74.8%
DPM381329
Damage share19.3%17.3%
Dmg taken /min795831
Involved in first blood38.9%36.9%
Economy
CS /min4.284.04
Earned GPM219209
Gold share19.9%19.1%
CS at 15 minutes6363
Tower damage per game00
Avg game36.3 min35.43
Lane diffs
Gold diff at 10-28-36
XP diff at 10-23-42
CS diff at 10-1.6-0.7
Gold diff at 15-83-60
XP diff at 15-44-64
CS diff at 15-1.8-1.3
Gold at 10 / at 153206 / 4907
Kills / deaths at 150.68 / 0.74
Vision
Vision score0.00
VS /min0.000
Wards placed /min0.660.75
Wards cleared /min0.450.46
Control wards5.35.23
Wards placed24.4
Wards killed16.7
Team's first objectives
First blood43.1%
First dragon51.4%
First herald38.9%
First baron45.8%
First tower41.7%
First mid tower51.4%
First to 3 towers45.8%
Team's objective control
Dragon control47.1%
Herald control56.7%
Grub control—
Baron control45.5%
Towers /game5.92
Tower diff-1.65
Plates /game0.00
Multi-kills2× 113× 04× 0Penta 0Unique champions: 10 · Minion kills 45 · Monster kills 111
Form trend
Last 10
L
L
L
W
W
W
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 72 | 38.9% | 2.4 / 2.8 / 6.2 | 381 | 4.28 | 0.00 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood48.4% (31g)vs31.7% (41g)+16.7pp
First dragon45.9% (37g)vs31.4% (35g)+14.5pp
First herald60.7% (28g)vs25% (44g)+35.7pp
First baron69.7% (33g)vs12.8% (39g)+56.9pp
First tower53.3% (30g)vs28.6% (42g)+24.7pp
First pick in the draft— (0g)vs38.9% (72g)
Playoffs25% (4g)vs39.7% (68g)-14.7pp
Game of 30 min or more41.1% (56g)vs31.3% (16g)+9.8pp
Streaks
Current streak
3L
Longest W
4
Longest L
9