2023 season, all leagues
QTKT
Jungle: struggling — 43.5% WR over 23 games, high kill participation (73.7%).
43.5%
10W 13L
23 games
- KDA
- 3.47
- #16 of 41 in ESLOL
- Damage per minute
- 387
- #19 of 41 in ESLOL
- CS per minute
- 4.75
- #36 of 41 in ESLOL
- Kill participation
- 73.7%
- #5 of 41 in ESLOL
23 games
Recent matches
QTKT
Against the role average
Better in 8 x 5 of 13
Role avg
- 3.47
- KDA (16th)
- 3.20
- 4.75
- CS / min (36th)
- 5.43
- 387
- Damage / min (19th)
- 406
- 15.3%
- Damage share (25th)
- 16.3%
- 17.7%
- Gold share (32nd)
- 19.2%
- 1.34
- Vision / min (7th)
- 1.14
- 6.96
- Control wards (12th)
- 5.48
- 198
- Gold / min (33rd)
- 226
- 73.7%
- Kill participation (5th)
- 68.9%
- 34.8%
- First blood % (18th)
- 31.9%
- +50
- XP diff at 15 (15th)
- -50
- +104
- Gold diff at 15 (15th)
- -48
- -0.6
- CS diff at 15 (20th)
- -0.8
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (11)
Performance
Last 10 matches
2W·8LAvg 57.2Adjusted 57.7Trend↑ 0.4
4445
L
65
L
67
L
70
L
3940
L
56
L
6465
W
5859
W
4950
L
60
L
best game· worst game·57.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.473.2
Kills / deaths / assists3.3 / 3.8 / 9.8
Kill participation73.7%
DPM387406
Damage share15.3%16.3%
Dmg taken /min875945
Involved in first blood34.8%31.9%
Economy
CS /min4.755.43
Earned GPM198226
Gold share17.7%19.2%
CS at 15 minutes8190
Tower damage per game9241307
Avg game33.7 min30.4
Lane diffs
Gold diff at 10-119-18
XP diff at 10-83-9
CS diff at 10-1.8-0.1
Gold diff at 15+104-48
XP diff at 15+50-50
CS diff at 15-0.6-0.8
Gold at 10 / at 153145 / 4991
Kills / deaths at 151.35 / 0.91
Vision
Vision score46.235.11
VS /min1.341.14
Wards placed /min0.210.24
Wards cleared /min0.380.25
Control wards7.05.48
Wards placed7.0
Wards killed13.1
Team's first objectives
First blood52.2%
First dragon56.5%
First herald47.8%
First baron34.8%
First tower52.2%
First mid tower39.1%
First to 3 towers52.2%
Team's objective control
Dragon control44.5%
Herald control45.7%
Grub control—
Baron control40.5%
Towers /game6.00
Tower diff-1.13
Plates /game5.22
Multi-kills2× 83× 14× 0Penta 0Unique champions: 11 · Minion kills 32 · Monster kills 128
Form trend
Last 10
L
L
W
W
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 23 | 43.5% | 3.3 / 3.8 / 9.8 | 387 | 4.75 | 1.34 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood58.3% (12g)vs27.3% (11g)+31pp
First dragon53.8% (13g)vs30% (10g)+23.8pp
First herald36.4% (11g)vs50% (12g)-13.6pp
First baron87.5% (8g)vs20% (15g)+67.5pp
First tower58.3% (12g)vs27.3% (11g)+31pp
First pick in the draft22.2% (9g)vs57.1% (14g)-34.9pp
Playoffs— (0g)vs43.5% (23g)
Game of 30 min or more53.3% (15g)vs25% (8g)+28.3pp
Streaks
Current streak
2L
Longest W
3
Longest L
7