2023 season, all leagues
Quinncidence
Quinncidence
Top: above cohort — 75.0% WR (4 games), 5.56 KDA, -415g deficit at 15.
75%
3W 1L
4 games
- KDA
- 5.56
- #1 of 11 in PRM
- Damage per minute
- 486
- #5 of 11 in PRM
- CS per minute
- 6.67
- #12 of 11 in PRM
- Kill participation
- 48.4%
- #8 of 11 in PRM
4 games
Recent matches
Quinncidence
Quinncidence
Against the role average
Better in 5 x 8 of 13
Role avg
small sample
- 5.56
- KDA (1st)
- 2.94
- 6.67
- CS / min (12th)
- 8.32
- 486
- Damage / min (5th)
- 478
- 18.6%
- Damage share (12th)
- 21.7%
- 17.9%
- Gold share (12th)
- 22.8%
- 1.04
- Vision / min (6th)
- 1.01
- 5.50
- Control wards (4th)
- 4.54
- 233
- Gold / min (12th)
- 261
- 48.4%
- Kill participation (8th)
- 49.8%
- 25%
- First blood % (1st)
- 10.2%
- -276
- XP diff at 15 (12th)
- +18
- -415
- Gold diff at 15 (12th)
- +24
- -19.0
- CS diff at 15 (12th)
- +0.5
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 4 matches
3W·1LAvg 63.5Adjusted 65Trend↑ 1
6567
W
6163
L
5557
W
73
W
best game· worst game·65 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA5.562.94
Kills / deaths / assists3.0 / 2.3 / 9.5
Kill participation48.4%
DPM486478
Damage share18.6%21.7%
Dmg taken /min814792
Involved in first blood25.0%10.2%
Economy
CS /min6.678.32
Earned GPM233261
Gold share17.9%22.8%
CS at 15 minutes127136
Tower damage per game12954180
Avg game30.9 min32.27
Lane diffs
Gold diff at 10-270+19
XP diff at 10-280+19
CS diff at 10-13.5+0.4
Gold diff at 15-415+24
XP diff at 15-276+18
CS diff at 15-19+0.5
Gold at 10 / at 153115 / 5109
Kills / deaths at 150.50 / 0.25
Vision
Vision score32.532.92
VS /min1.041.01
Wards placed /min0.390.34
Wards cleared /min0.110.16
Control wards5.54.54
Wards placed12.3
Wards killed3.5
Team's first objectives
First blood50.0%
First dragon50.0%
First herald75.0%
First baron50.0%
First tower100.0%
First mid tower75.0%
First to 3 towers50.0%
Team's objective control
Dragon control64.7%
Herald control50.0%
Grub control—
Baron control57.1%
Towers /game7.75
Tower diff+1.5
Plates /game3.75
Multi-kills2× 23× 04× 0Penta 0Unique champions: 3 · Minion kills 197 · Monster kills 7
Form trend
Last 10
W
W
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 4 | 75.0% | 3.0 / 2.3 / 9.5 | 486 | 6.67 | 1.04 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (2g)vs100% (2g)-50pp
First dragon100% (2g)vs50% (2g)+50pp
First herald66.7% (3g)vs100% (1g)-33.3pp
First baron100% (2g)vs50% (2g)+50pp
First tower75% (4g)vs— (0g)
First pick in the draft50% (2g)vs100% (2g)-50pp
Playoffs— (0g)vs75% (4g)
Game of 30 min or more100% (2g)vs50% (2g)+50pp
Streaks
Current streak
2W
Longest W
2
Longest L
1