2022 season, all leagues
RLB Improving
RLB Improving
Player: 16.7% WR · 6 games, -1,069g deficit at 15, in a cold spell.
16.7%
1W 5L
6 games
- KDA
- 1.23
- #30 of 31 in PRMP
- Damage per minute
- 441
- #12 of 31 in PRMP
- CS per minute
- 5.59
- #15 of 31 in PRMP
- Kill participation
- 62.1%
- #28 of 31 in PRMP
6 games
Recent matches
RLB Improving
RLB Improving
Against the role average
Better in 3 x 10 of 13
Role avg
small sample
- 1.23
- KDA (30th)
- 3.49
- 5.59
- CS / min (15th)
- 5.62
- 441
- Damage / min (12th)
- 411
- 22%
- Damage share (4th)
- 17.2%
- 21.4%
- Gold share (6th)
- 19.7%
- 1.21
- Vision / min (17th)
- 1.23
- 2.17
- Control wards (28th)
- 5.89
- 201
- Gold / min (25th)
- 228
- 62.1%
- Kill participation (28th)
- 70%
- 16.7%
- First blood % (25th)
- 35.3%
- -782
- XP diff at 15 (28th)
- -91
- -1,069
- Gold diff at 15 (29th)
- -93
- -16.0
- CS diff at 15 (28th)
- -1.4
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 6 matches
1W·5LAvg 61Adjusted 61.5Trend↓ 14.7
84
W
4950
L
72
L
53
L
64
L
4446
L
best game· worst game·61.5 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.233.49
Kills / deaths / assists2.8 / 5.0 / 3.3
Kill participation62.1%
DPM441411
Damage share22.0%17.2%
Dmg taken /min872930
Involved in first blood16.7%35.3%
Economy
CS /min5.595.62
Earned GPM201228
Gold share21.4%19.7%
CS at 15 minutes9294
Tower damage per game10551383
Avg game26.3 min29.23
Lane diffs
Gold diff at 10-842-40
XP diff at 10-540-31
CS diff at 10-12.7-0.5
Gold diff at 15-1069-93
XP diff at 15-782-91
CS diff at 15-16-1.4
Gold at 10 / at 153187 / 5072
Kills / deaths at 151.67 / 1.33
Vision
Vision score33.037.13
VS /min1.211.23
Wards placed /min0.420.31
Wards cleared /min0.400.32
Control wards2.25.89
Wards placed11.7
Wards killed10.8
Team's first objectives
First blood16.7%
First dragon66.7%
First herald16.7%
First baron16.7%
First tower0.0%
First mid tower0.0%
First to 3 towers0.0%
Team's objective control
Dragon control38.1%
Herald control16.7%
Grub control—
Baron control28.6%
Towers /game2.67
Tower diff-5.83
Plates /game2.17
Multi-kills2× 03× 04× 0Penta 0Unique champions: 3 · Minion kills 48 · Monster kills 100
Form trend
Last 10
L
L
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 6 | 16.7% | 2.8 / 5.0 / 3.3 | 441 | 5.59 | 1.21 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (1g)vs20% (5g)-20pp
First dragon0% (4g)vs50% (2g)-50pp
First herald0% (1g)vs20% (5g)-20pp
First baron100% (1g)vs0% (5g)+100pp
First tower— (0g)vs16.7% (6g)
First pick in the draft33.3% (3g)vs0% (3g)+33.3pp
Playoffs— (0g)vs16.7% (6g)
Game of 30 min or more50% (2g)vs0% (4g)+50pp
Streaks
Current streak
5L
Longest W
1
Longest L
5