2023 season, all leagues
Rainight
Jungle: 0.0% WR · 7 games, -1,035g deficit at 15, high kill participation (74.5%), in a cold spell.
0%
0W 7L
7 games
- KDA
- 2.81
- #7 of 11 in SL (LATAM)
- Damage per minute
- 399
- #1 of 11 in SL (LATAM)
- CS per minute
- 4.52
- #10 of 11 in SL (LATAM)
- Kill participation
- 74.5%
- #4 of 11 in SL (LATAM)
7 games
Recent matches
Rainight
Against the role average
Better in 4 x 9 of 13
Role avg
small sample
- 2.81
- KDA (7th)
- 3.14
- 4.52
- CS / min (10th)
- 5.07
- 399
- Damage / min (1st)
- 358
- 17.8%
- Damage share (2nd)
- 15.9%
- 17.1%
- Gold share (9th)
- 18.3%
- 1.03
- Vision / min (11th)
- 1.40
- 8.14
- Control wards (5th)
- 7.60
- 173
- Gold / min (11th)
- 203
- 74.5%
- Kill participation (4th)
- 72.5%
- 28.6%
- First blood % (8th)
- 36.7%
- -298
- XP diff at 15 (10th)
- -59
- -1,035
- Gold diff at 15 (11th)
- -84
- -11.7
- CS diff at 15 (10th)
- -1.8
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 7 matches
0W·7LAvg 60.3Adjusted 61.1Trend↓ 2.7
6162
L
7374
L
51
L
6061
L
7172
L
5658
L
50
L
best game· worst game·61.1 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.813.14
Kills / deaths / assists3.0 / 4.4 / 9.4
Kill participation74.5%
DPM399358
Damage share17.8%15.9%
Dmg taken /min903905
Involved in first blood28.6%36.7%
Economy
CS /min4.525.07
Earned GPM173203
Gold share17.1%18.3%
CS at 15 minutes7784
Tower damage per game9981258
Avg game34.3 min32.07
Lane diffs
Gold diff at 10-306-16
XP diff at 10-228-23
CS diff at 10-8.4-0.8
Gold diff at 15-1035-84
XP diff at 15-298-59
CS diff at 15-11.7-1.8
Gold at 10 / at 153095 / 4598
Kills / deaths at 150.86 / 1.57
Vision
Vision score39.145.19
VS /min1.031.4
Wards placed /min0.200.28
Wards cleared /min0.290.32
Control wards8.17.6
Wards placed7.6
Wards killed11.6
Team's first objectives
First blood42.9%
First dragon42.9%
First herald0.0%
First baron14.3%
First tower0.0%
First mid tower28.6%
First to 3 towers28.6%
Team's objective control
Dragon control32.3%
Herald control7.1%
Grub control—
Baron control18.2%
Towers /game2.71
Tower diff-6.86
Plates /game3.86
Multi-kills2× 23× 04× 0Penta 0Unique champions: 3 · Minion kills 27 · Monster kills 128
Form trend
Last 10
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 7 | 0.0% | 3.0 / 4.4 / 9.4 | 399 | 4.52 | 1.03 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (3g)vs0% (4g)0pp
First dragon0% (3g)vs0% (4g)0pp
First herald— (0g)vs0% (7g)
First baron0% (1g)vs0% (6g)0pp
First tower— (0g)vs0% (7g)
First pick in the draft0% (6g)vs0% (1g)0pp
Playoffs— (0g)vs0% (7g)
Game of 30 min or more0% (4g)vs0% (3g)0pp
Streaks
Current streak
7L
Longest W
0
Longest L
7