2022 season, all leagues
Raitch
Coach: 20.0% WR · 5 games, -732g deficit at 15, in a cold spell.
20%
1W 4L
5 games
- KDA
- 1.60
- #21 of 22 in ESLOL
- Damage per minute
- 440
- #20 of 22 in ESLOL
- CS per minute
- 7.43
- #20 of 22 in ESLOL
- Kill participation
- 44.6%
- #21 of 22 in ESLOL
5 games
Recent matches
Raitch
Against the role average
Better in 1 x 12 of 13
Role avg
small sample
- 1.60
- KDA (21st)
- 3.20
- 7.43
- CS / min (20th)
- 8.14
- 440
- Damage / min (20th)
- 549
- 21.8%
- Damage share (20th)
- 25.3%
- 23.1%
- Gold share (13th)
- 23.5%
- 0.77
- Vision / min (18th)
- 0.92
- 4.40
- Control wards (8th)
- 4.07
- 227
- Gold / min (21st)
- 264
- 44.6%
- Kill participation (21st)
- 60.9%
- 0%
- First blood % (19th)
- 17.1%
- -332
- XP diff at 15 (18th)
- -18
- -732
- Gold diff at 15 (22nd)
- -70
- -23.4
- CS diff at 15 (22nd)
- -1.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 5 matches
1W·4LAvg 55.8Adjusted 57.2Trend↓ 12.5
6465
L
6566
L
4647
L
6972
W
3536
L
best game· worst game·57.2 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.603.2
Kills / deaths / assists2.8 / 4.0 / 3.6
Kill participation44.6%
DPM440549
Damage share21.8%25.3%
Dmg taken /min720534
Involved in first blood0.0%17.1%
Economy
CS /min7.438.14
Earned GPM227264
Gold share23.1%23.5%
CS at 15 minutes118134
Tower damage per game12922309
Avg game27.2 min30.53
Lane diffs
Gold diff at 10-480-22
XP diff at 10-116+7
CS diff at 10-17.6-0.6
Gold diff at 15-732-70
XP diff at 15-332-18
CS diff at 15-23.4-1.3
Gold at 10 / at 153255 / 5278
Kills / deaths at 151.40 / 1.20
Vision
Vision score21.228.75
VS /min0.770.92
Wards placed /min0.380.37
Wards cleared /min0.100.16
Control wards4.44.07
Wards placed10.4
Wards killed2.8
Team's first objectives
First blood20.0%
First dragon80.0%
First herald20.0%
First baron20.0%
First tower40.0%
First mid tower0.0%
First to 3 towers40.0%
Team's objective control
Dragon control44.4%
Herald control20.0%
Grub control—
Baron control33.3%
Towers /game2.60
Tower diff-5.8
Plates /game7.60
Multi-kills2× 13× 04× 0Penta 0Unique champions: 4 · Minion kills 197 · Monster kills 8
Form trend
Last 10
L
W
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 5 | 20.0% | 2.8 / 4.0 / 3.6 | 440 | 7.43 | 0.77 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (1g)vs25% (4g)-25pp
First dragon25% (4g)vs0% (1g)+25pp
First herald0% (1g)vs25% (4g)-25pp
First baron100% (1g)vs0% (4g)+100pp
First tower0% (2g)vs33.3% (3g)-33.3pp
First pick in the draft0% (2g)vs33.3% (3g)-33.3pp
Playoffs— (0g)vs20% (5g)
Game of 30 min or more0% (1g)vs25% (4g)-25pp
Streaks
Current streak
1L
Longest W
1
Longest L
3