2026 season, all leagues
Raluxu
Jungle: above cohort — 55.6% WR (9 games), -475g deficit at 15.
55.6%
5W 4L
9 games
- KDA
- 2.62
- #19 of 24 in LPLOL
- Damage per minute
- 376
- #23 of 24 in LPLOL
- CS per minute
- 6.03
- #23 of 24 in LPLOL
- Kill participation
- 57.5%
- #23 of 24 in LPLOL
9 games
Recent matches
Raluxu
Against the role average
Better in 1 x 12 of 13
Role avg
small sample
- 2.62
- KDA (19th)
- 4.36
- 6.03
- CS / min (23rd)
- 6.73
- 376
- Damage / min (23rd)
- 531
- 13.1%
- Damage share (24th)
- 17.7%
- 16.3%
- Gold share (24th)
- 20.8%
- 1.20
- Vision / min (18th)
- 1.26
- 6.00
- Control wards (9th)
- 5.08
- 221
- Gold / min (23rd)
- 272
- 57.5%
- Kill participation (23rd)
- 66.4%
- 22.2%
- First blood % (12th)
- 28.6%
- -790
- XP diff at 15 (23rd)
- +56
- -475
- Gold diff at 15 (21st)
- +94
- -16.1
- CS diff at 15 (24th)
- +1.0
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 9 matches
5W·4LAvg 64.9Adjusted 65.6Trend↓ 4.8
80
W
76
W
66
W
5354
L
5354
W
6870
W
75
L
6364
L
5051
L
best game· worst game·65.6 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.624.36
Kills / deaths / assists2.1 / 3.8 / 7.8
Kill participation57.5%
DPM376531
Damage share13.1%17.7%
Dmg taken /min9181008
Involved in first blood22.2%28.6%
Economy
CS /min6.036.73
Earned GPM221272
Gold share16.3%20.8%
CS at 15 minutes104111
Tower damage per game6212978
Avg game27.2 min29.41
Lane diffs
Gold diff at 10-68+67
XP diff at 10-169+34
CS diff at 10-5.8+0.6
Gold diff at 15-475+94
XP diff at 15-790+56
CS diff at 15-16.1+1
Gold at 10 / at 153677 / 5405
Kills / deaths at 151.33 / 1.00
Vision
Vision score32.837.57
VS /min1.201.26
Wards placed /min0.390.25
Wards cleared /min0.150.23
Control wards6.05.08
Wards placed11.1
Wards killed4.1
Team's first objectives
First blood66.7%
First dragon66.7%
First herald33.3%
First baron44.4%
First tower55.6%
First mid tower44.4%
First to 3 towers55.6%
Team's objective control
Dragon control61.8%
Herald control33.3%
Grub control22.2%
Baron control44.4%
Towers /game6.11
Tower diff+0.11
Plates /game28.22
Multi-kills2× 23× 04× 0Penta 0Unique champions: 7 · Minion kills 14 · Monster kills 150
Form trend
Last 10
L
L
L
W
W
L
W
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 9 | 55.6% | 2.1 / 3.8 / 7.8 | 376 | 6.03 | 1.20 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood66.7% (6g)vs33.3% (3g)+33.4pp
First dragon50% (6g)vs66.7% (3g)-16.7pp
First herald100% (3g)vs33.3% (6g)+66.7pp
First baron100% (4g)vs20% (5g)+80pp
First tower80% (5g)vs25% (4g)+55pp
First pick in the draft75% (4g)vs40% (5g)+35pp
Playoffs— (0g)vs55.6% (9g)
Game of 30 min or more100% (2g)vs42.9% (7g)+57.1pp
Streaks
Current streak
3L
Longest W
3
Longest L
3