2026 season, all leagues
Rato
Jungle: above cohort — 60.0% WR (5 games), -328g deficit at 15.
60%
3W 2L
5 games
- KDA
- 2.57
- #10 of 15 in CD Qualifier
- Damage per minute
- 361
- #15 of 15 in CD Qualifier
- CS per minute
- 6.03
- #12 of 15 in CD Qualifier
- Kill participation
- 51.8%
- #15 of 15 in CD Qualifier
5 games
Recent matches
Rato
Against the role average
Better in 1 x 12 of 13
Role avg
small sample
- 2.57
- KDA (10th)
- 3.49
- 6.03
- CS / min (12th)
- 6.67
- 361
- Damage / min (15th)
- 513
- 10.8%
- Damage share (15th)
- 16.9%
- 16.2%
- Gold share (15th)
- 20.3%
- 1.43
- Vision / min (6th)
- 1.40
- 6.20
- Control wards (8th)
- 6.90
- 212
- Gold / min (13th)
- 260
- 51.8%
- Kill participation (15th)
- 66.9%
- 0%
- First blood % (14th)
- 27.7%
- -539
- XP diff at 15 (15th)
- +50
- -328
- Gold diff at 15 (14th)
- +20
- -15.2
- CS diff at 15 (15th)
- +0.9
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 5 matches
3W·2LAvg 59.8Adjusted 61Trend↓ 12.5
7072
W
57
W
7071
W
5152
L
5153
L
best game· worst game·61 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.573.49
Kills / deaths / assists1.2 / 4.2 / 9.6
Kill participation51.8%
DPM361513
Damage share10.8%16.9%
Dmg taken /min10201151
Involved in first blood0.0%27.7%
Economy
CS /min6.036.67
Earned GPM212260
Gold share16.2%20.3%
CS at 15 minutes102112
Tower damage per game21512642
Avg game32.9 min31.89
Lane diffs
Gold diff at 10-404-23
XP diff at 10-393+11
CS diff at 10-9.2+0.2
Gold diff at 15-328+20
XP diff at 15-539+50
CS diff at 15-15.2+0.9
Gold at 10 / at 153347 / 5231
Kills / deaths at 150.80 / 1.00
Vision
Vision score46.444.81
VS /min1.431.4
Wards placed /min0.240.27
Wards cleared /min0.290.28
Control wards6.26.9
Wards placed8.0
Wards killed9.2
Team's first objectives
First blood20.0%
First dragon40.0%
First herald40.0%
First baron20.0%
First tower80.0%
First mid tower80.0%
First to 3 towers80.0%
Team's objective control
Dragon control52.2%
Herald control40.0%
Grub control0.0%
Baron control33.3%
Towers /game6.80
Tower diff+0.4
Plates /game30.20
Multi-kills2× 03× 04× 0Penta 0Unique champions: 3 · Minion kills 23 · Monster kills 175
Form trend
Last 10
L
L
W
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 5 | 60.0% | 1.2 / 4.2 / 9.6 | 361 | 6.03 | 1.43 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood100% (1g)vs50% (4g)+50pp
First dragon50% (2g)vs66.7% (3g)-16.7pp
First herald100% (2g)vs33.3% (3g)+66.7pp
First baron100% (1g)vs50% (4g)+50pp
First tower50% (4g)vs100% (1g)-50pp
First pick in the draft— (0g)vs60% (5g)
Playoffs— (0g)vs60% (5g)
Game of 30 min or more75% (4g)vs0% (1g)+75pp
Streaks
Current streak
2L
Longest W
3
Longest L
2