2021 season, all leagues
Raxhy
Jungle: struggling — 8.3% WR over 12 games, -570g deficit at 15, in a cold spell.
8.3%
1W 11L
12 games
- KDA
- 1.98
- #19 of 21 in NLC
- Damage per minute
- 342
- #13 of 21 in NLC
- CS per minute
- 5.73
- #12 of 21 in NLC
- Kill participation
- 58.7%
- #20 of 21 in NLC
12 games
Recent matches
Raxhy
Against the role average
Better in 1 x 12 of 13
Role avg
- 1.98
- KDA (19th)
- 3.42
- 5.73
- CS / min (12th)
- 6.01
- 342
- Damage / min (13th)
- 368
- 18.3%
- Damage share (11th)
- 18.1%
- 19.1%
- Gold share (15th)
- 19.8%
- 1.03
- Vision / min (20th)
- 1.26
- 6.25
- Control wards (18th)
- 8.56
- 184
- Gold / min (20th)
- 217
- 58.7%
- Kill participation (20th)
- 68.6%
- 25%
- First blood % (15th)
- 29.9%
- -421
- XP diff at 15 (19th)
- +8
- -570
- Gold diff at 15 (21st)
- -26
- -8.4
- CS diff at 15 (18th)
- +0.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (9)
Performance
Last 10 matches
0W·10LAvg 57.3Adjusted 57.7Trend↓ 7
48
L
63
L
60
L
73
L
6062
L
44
L
5557
L
55
L
61
L
54
L
best game· worst game·57.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.983.42
Kills / deaths / assists2.1 / 3.6 / 5.0
Kill participation58.7%
DPM342368
Damage share18.3%18.1%
Dmg taken /min871846
Involved in first blood25.0%29.9%
Economy
CS /min5.736.01
Earned GPM184217
Gold share19.1%19.8%
CS at 15 minutes101103
Tower damage per game5901331
Avg game31.1 min31.87
Lane diffs
Gold diff at 10-216+4
XP diff at 10-129+16
CS diff at 10-1.6+0.3
Gold diff at 15-570-26
XP diff at 15-421+8
CS diff at 15-8.4+0.3
Gold at 10 / at 153343 / 5043
Kills / deaths at 150.75 / 1.25
Vision
Vision score33.840.71
VS /min1.031.26
Wards placed /min0.210.34
Wards cleared /min0.260.3
Control wards6.38.56
Wards placed6.5
Wards killed8.6
Team's first objectives
First blood58.3%
First dragon33.3%
First herald50.0%
First baron0.0%
First tower16.7%
First mid tower16.7%
First to 3 towers25.0%
Team's objective control
Dragon control29.4%
Herald control39.1%
Grub control—
Baron control10.0%
Towers /game2.83
Tower diff-6.25
Plates /game0.00
Multi-kills2× 13× 04× 0Penta 0Unique champions: 9 · Minion kills 33 · Monster kills 145
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 12 | 8.3% | 2.1 / 3.6 / 5.0 | 342 | 5.73 | 1.03 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood14.3% (7g)vs0% (5g)+14.3pp
First dragon25% (4g)vs0% (8g)+25pp
First herald16.7% (6g)vs0% (6g)+16.7pp
First baron— (0g)vs8.3% (12g)
First tower50% (2g)vs0% (10g)+50pp
First pick in the draft0% (7g)vs20% (5g)-20pp
Playoffs— (0g)vs8.3% (12g)
Game of 30 min or more20% (5g)vs0% (7g)+20pp
Streaks
Current streak
11L
Longest W
1
Longest L
11