2023 season, all leagues
Razor
Jungle: 0.0% WR · 4 games, -668g deficit at 15, high kill participation (93.7%), in a cold spell.
0%
0W 4L
4 games
- KDA
- 0.95
- #14 of 13 in GL
- Damage per minute
- 286
- #13 of 13 in GL
- CS per minute
- 4.60
- #11 of 13 in GL
- Kill participation
- 93.7%
- #1 of 13 in GL
4 games
Recent matches
Razor
Against the role average
Better in 3 x 10 of 13
Role avg
small sample
- 0.95
- KDA (14th)
- 3.40
- 4.60
- CS / min (11th)
- 5.13
- 286
- Damage / min (13th)
- 393
- 19.4%
- Damage share (3rd)
- 17%
- 22.7%
- Gold share (1st)
- 18.5%
- 1.15
- Vision / min (12th)
- 1.39
- 4.50
- Control wards (14th)
- 7.53
- 180
- Gold / min (11th)
- 211
- 93.7%
- Kill participation (1st)
- 65.2%
- 0%
- First blood % (14th)
- 33.1%
- -330
- XP diff at 15 (11th)
- -59
- -668
- Gold diff at 15 (11th)
- -91
- -4.8
- CS diff at 15 (10th)
- -1.7
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 4 matches
0W·4LAvg 54Adjusted 55.3Trend↓ 7
5657
L
5961
L
5859
L
4344
L
best game· worst game·55.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA0.953.4
Kills / deaths / assists2.0 / 5.5 / 3.3
Kill participation93.7%
DPM286393
Damage share19.4%17%
Dmg taken /min871912
Involved in first blood0.0%33.1%
Economy
CS /min4.605.13
Earned GPM180211
Gold share22.7%18.5%
CS at 15 minutes7584
Tower damage per game01395
Avg game22.0 min31.03
Lane diffs
Gold diff at 10-490-61
XP diff at 10-305-52
CS diff at 10-5.5-1.1
Gold diff at 15-668-91
XP diff at 15-330-59
CS diff at 15-4.8-1.7
Gold at 10 / at 153049 / 4746
Kills / deaths at 151.25 / 2.50
Vision
Vision score25.543.53
VS /min1.151.39
Wards placed /min0.230.23
Wards cleared /min0.280.33
Control wards4.57.53
Wards placed5.3
Wards killed6.0
Team's first objectives
First blood0.0%
First dragon50.0%
First herald50.0%
First baron0.0%
First tower25.0%
First mid tower0.0%
First to 3 towers0.0%
Team's objective control
Dragon control22.2%
Herald control25.0%
Grub control—
Baron control0.0%
Towers /game0.25
Tower diff-9
Plates /game2.00
Multi-kills2× 03× 04× 0Penta 0Unique champions: 3 · Minion kills 18 · Monster kills 83
Form trend
Last 10
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 4 | 0.0% | 2.0 / 5.5 / 3.3 | 286 | 4.60 | 1.15 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood— (0g)vs0% (4g)
First dragon0% (2g)vs0% (2g)0pp
First herald0% (2g)vs0% (2g)0pp
First baron— (0g)vs0% (4g)
First tower0% (1g)vs0% (3g)0pp
First pick in the draft0% (3g)vs0% (1g)0pp
Playoffs— (0g)vs0% (4g)
Game of 30 min or more— (0g)vs0% (4g)
Streaks
Current streak
4L
Longest W
0
Longest L
4