2025 season, all leagues
Relaxing
Relaxing
Bot: above cohort — 71.4% WR (7 games), 6.22 KDA, on a hot streak.
71.4%
5W 2L
7 games
- KDA
- 6.22
- #5 of 31 in Asia Master
- Damage per minute
- 851
- #7 of 31 in Asia Master
- CS per minute
- 9.09
- #12 of 31 in Asia Master
- Kill participation
- 65.4%
- #20 of 31 in Asia Master
7 games
Recent matches
Relaxing
Relaxing
Against the role average
Better in 8 x 5 of 13
Role avg
small sample
- 6.22
- KDA (5th)
- 4.06
- 9.09
- CS / min (12th)
- 8.97
- 851
- Damage / min (7th)
- 761
- 28.1%
- Damage share (10th)
- 27%
- 24.8%
- Gold share (20th)
- 25.5%
- 1.07
- Vision / min (11th)
- 1.04
- 4.86
- Control wards (6th)
- 3.44
- 329
- Gold / min (9th)
- 310
- 65.4%
- Kill participation (20th)
- 65.6%
- 28.6%
- First blood % (9th)
- 23.2%
- -358
- XP diff at 15 (27th)
- -42
- -195
- Gold diff at 15 (22nd)
- -74
- -1.9
- CS diff at 15 (23rd)
- -0.7
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (5)
Performance
Last 7 matches
5W·2LAvg 78.4Adjusted 79.9Trend↑ 3
6467
L
7680
W
89
W
82
L
79
W
7578
W
84
W
best game· worst game·79.9 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA6.224.06
Kills / deaths / assists6.9 / 2.6 / 9.1
Kill participation65.4%
DPM851761
Damage share28.1%27%
Dmg taken /min450542
Involved in first blood28.6%23.2%
Economy
CS /min9.098.97
Earned GPM329310
Gold share24.8%25.5%
CS at 15 minutes134131
Tower damage per game49964085
Avg game35.5 min29.93
Lane diffs
Gold diff at 10+22-21
XP diff at 10-72-4
CS diff at 10-0.70
Gold diff at 15-195-74
XP diff at 15-358-42
CS diff at 15-1.9-0.7
Gold at 10 / at 153414 / 5300
Kills / deaths at 150.71 / 0.71
Vision
Vision score37.931.85
VS /min1.071.04
Wards placed /min0.400.4
Wards cleared /min0.280.28
Control wards4.93.44
Wards placed14.1
Wards killed9.9
Team's first objectives
First blood71.4%
First dragon42.9%
First herald57.1%
First baron85.7%
First tower42.9%
First mid tower28.6%
First to 3 towers28.6%
Team's objective control
Dragon control59.5%
Herald control57.1%
Grub control47.6%
Baron control66.7%
Towers /game7.86
Tower diff+3.29
Plates /game3.43
Multi-kills2× 103× 24× 0Penta 0Unique champions: 5 · Minion kills 309 · Monster kills 12
Form trend
Last 10
W
W
W
L
W
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Bot | 7 | 71.4% | 6.9 / 2.6 / 9.1 | 851 | 9.09 | 1.07 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood80% (5g)vs50% (2g)+30pp
First dragon100% (3g)vs50% (4g)+50pp
First herald50% (4g)vs100% (3g)-50pp
First baron83.3% (6g)vs0% (1g)+83.3pp
First tower66.7% (3g)vs75% (4g)-8.3pp
First pick in the draft60% (5g)vs100% (2g)-40pp
Playoffs— (0g)vs71.4% (7g)
Game of 30 min or more66.7% (6g)vs100% (1g)-33.3pp
Streaks
Current streak
3W
Longest W
3
Longest L
1