2019 season, all leagues
Remus
Remus
Mid: struggling — 0.0% WR over 11 games, -1,046g deficit at 15, in a cold spell.
0%
0W 11L
11 games
- KDA
- 1.25
- #11 of 12 in LCL
- Damage per minute
- 439
- #10 of 12 in LCL
- CS per minute
- 7.51
- #11 of 12 in LCL
- Kill participation
- 51.1%
- #12 of 12 in LCL
11 games
Recent matches
Remus
Remus
Against the role average
Better in 3 x 10 of 13
Role avg
- 1.25
- KDA (11th)
- 3.56
- 7.51
- CS / min (11th)
- 7.80
- 439
- Damage / min (10th)
- 473
- 27%
- Damage share (5th)
- 26.4%
- 25.6%
- Gold share (1st)
- 23.2%
- 0.54
- Vision / min (12th)
- 0.99
- 3.64
- Control wards (11th)
- 5.82
- 213
- Gold / min (11th)
- 247
- 51.1%
- Kill participation (12th)
- 60.4%
- 9.1%
- First blood % (9th)
- 17.8%
- -806
- XP diff at 15 (11th)
- -73
- -1,046
- Gold diff at 15 (11th)
- -162
- -0.9
- CS diff at 15 (7th)
- -2.7
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (8)
Performance
Last 10 matches
0W·10LAvg 56.7Adjusted 57Trend↑ 4.6
63
L
5455
L
50
L
57
L
4849
L
57
L
5758
L
55
L
69
L
57
L
best game· worst game·57 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.253.56
Kills / deaths / assists2.0 / 3.6 / 2.5
Kill participation51.1%
DPM439473
Damage share27.0%26.4%
Dmg taken /min721544
Involved in first blood9.1%17.8%
Economy
CS /min7.517.8
Earned GPM213247
Gold share25.6%23.2%
CS at 15 minutes115125
Tower damage per game592616
Avg game22.8 min29.61
Lane diffs
Gold diff at 10-229-53
XP diff at 10-143-9
CS diff at 10-0.4-1.5
Gold diff at 15-1046-162
XP diff at 15-806-73
CS diff at 15-0.9-2.7
Gold at 10 / at 153221 / 4842
Kills / deaths at 150.82 / 1.45
Vision
Vision score12.730.62
VS /min0.540.99
Wards placed /min0.380.45
Wards cleared /min0.060.19
Control wards3.65.82
Wards placed8.7
Wards killed1.3
Team's first objectives
First blood18.2%
First dragon18.2%
First herald18.2%
First baron0.0%
First tower0.0%
First mid tower0.0%
First to 3 towers0.0%
Team's objective control
Dragon control13.6%
Herald control20.0%
Grub control—
Baron control0.0%
Towers /game0.55
Tower diff-9.27
Plates /game0.00
Multi-kills2× 03× 04× 0Penta 0Unique champions: 8 · Minion kills 172 · Monster kills 2
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 11 | 0.0% | 2.0 / 3.6 / 2.5 | 439 | 7.51 | 0.54 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (2g)vs0% (9g)0pp
First dragon0% (2g)vs0% (9g)0pp
First herald0% (2g)vs0% (9g)0pp
First baron— (0g)vs0% (11g)
First tower— (0g)vs0% (11g)
First pick in the draft0% (5g)vs0% (6g)0pp
Playoffs— (0g)vs0% (11g)
Game of 30 min or more0% (1g)vs0% (10g)0pp
Streaks
Current streak
11L
Longest W
0
Longest L
11