2025 season, all leagues
River
River
Jungle: above cohort — 55.4% WR (74 games), high kill participation (72.0%), in a cold spell.
55.4%
41W 33L
74 games
- KDA
- 3.37
- #17 of 18 in WLDs
- Damage per minute
- 479
- #13 of 18 in WLDs
- CS per minute
- 6.56
- #17 of 18 in WLDs
- Kill participation
- 72%
- #18 of 18 in WLDs
74 games
Recent matches
River
River
Against the role average
Better in 1 x 12 of 13
Role avg
small sample
- 1.50
- KDA (17th)
- 3.61
- 6.17
- CS / min (17th)
- 6.75
- 408
- Damage / min (13th)
- 439
- 15.8%
- Damage share (11th)
- 16.2%
- 19.9%
- Gold share (14th)
- 20.3%
- 1.32
- Vision / min (16th)
- 1.58
- 8.40
- Control wards (12th)
- 9.37
- 209
- Gold / min (17th)
- 240
- 58.9%
- Kill participation (18th)
- 71.5%
- 40%
- First blood % (4th)
- 32%
- -471
- XP diff at 15 (16th)
- -21
- -86
- Gold diff at 15 (11th)
- +4
- -13.2
- CS diff at 15 (17th)
- -0.7
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (16)
Performance
Last 10 matches
3W·7LAvg 69.9Adjusted 70.9Trend↓ 7.4
74
W
7072
L
6467
L
87
W
73
L
7577
W
5859
L
59
L
7375
L
66
L
best game· worst game·70.9 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.373.61
Kills / deaths / assists3.1 / 3.3 / 8.1
Kill participation72.0%
DPM479439
Damage share17.2%16.2%
Dmg taken /min12331211
Involved in first blood28.4%32%
Economy
CS /min6.566.75
Earned GPM235240
Gold share19.6%20.3%
CS at 15 minutes109111
Tower damage per game16431888
Avg game33.5 min32.33
Lane diffs
Gold diff at 10+17-2
XP diff at 10+2-9
CS diff at 100-0.5
Gold diff at 15-38+4
XP diff at 15-22-21
CS diff at 15-0.6-0.7
Gold at 10 / at 153425 / 5139
Kills / deaths at 150.86 / 0.88
Vision
Vision score50.451.55
VS /min1.491.58
Wards placed /min0.340.34
Wards cleared /min0.320.37
Control wards8.39.37
Wards placed11.3
Wards killed11.1
Team's first objectives
First blood47.3%
First dragon55.4%
First herald51.4%
First baron55.4%
First tower45.9%
First mid tower51.4%
First to 3 towers55.4%
Team's objective control
Dragon control53.2%
Herald control51.4%
Grub control44.6%
Baron control62.2%
Towers /game6.24
Tower diff+0.81
Plates /game3.36
Multi-kills2× 243× 34× 0Penta 0Unique champions: 16 · Minion kills 22 · Monster kills 198
Form trend
Last 10
L
L
L
L
W
L
W
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 74 | 55.4% | 3.1 / 3.3 / 8.1 | 479 | 6.56 | 1.49 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood60% (35g)vs51.3% (39g)+8.7pp
First dragon68.3% (41g)vs39.4% (33g)+28.9pp
First herald63.2% (38g)vs47.2% (36g)+16pp
First baron82.9% (41g)vs21.2% (33g)+61.7pp
First tower73.5% (34g)vs40% (40g)+33.5pp
First pick in the draft48.6% (35g)vs61.5% (39g)-12.9pp
Playoffs52.4% (21g)vs56.6% (53g)-4.2pp
Game of 30 min or more63% (54g)vs35% (20g)+28pp
Streaks
Current streak
4L
Longest W
6
Longest L
7