2016 season, all leagues
Ryoo
Ryoo
Top: struggling — 15.2% WR over 46 games, -354g deficit at 15, in a cold spell.
15.2%
7W 39L
46 games
- KDA
- 1.50
- #11 of 12 in OPL
- Damage per minute
- 358
- #12 of 12 in OPL
- CS per minute
- 7.16
- #7 of 12 in OPL
- Kill participation
- 53.1%
- #9 of 12 in OPL
46 games
Recent matches
Ryoo
Ryoo
Against the role average
Better in 1 x 11 of 13
Role avg
- 1.56
- KDA (11th)
- 2.86
- 7.24
- CS / min (7th)
- 7.34
- 365
- Damage / min (12th)
- 434
- 20.2%
- Damage share (9th)
- 20.6%
- 21.9%
- Gold share (4th)
- 21.5%
- 0.00
- Vision / min (1st)
- 0.00
- 2.72
- Control wards (7th)
- 3.14
- 212
- Gold / min (11th)
- 239
- 52.3%
- Kill participation (9th)
- 55.4%
- 11.6%
- First blood % (11th)
- 18.7%
- -400
- XP diff at 15 (11th)
- -27
- -326
- Gold diff at 15 (9th)
- -18
- -5.1
- CS diff at 15 (9th)
- -1.1
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (17)
Performance
Last 10 matches
0W·10LAvg 53.1Adjusted 53.6Trend↓ 3.8
54
L
48
L
58
L
63
L
5254
L
66
L
42
L
4951
L
54
L
4546
L
best game· worst game·53.6 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.502.86
Kills / deaths / assists1.7 / 3.0 / 2.8
Kill participation53.1%
DPM358434
Damage share19.9%20.6%
Dmg taken /min618731
Involved in first blood10.9%18.7%
Economy
CS /min7.167.34
Earned GPM208239
Gold share21.8%21.5%
CS at 15 minutes105104
Tower damage per game00
Avg game32.4 min34.9
Lane diffs
Gold diff at 10-123-14
XP diff at 10-120-15
CS diff at 10-2.3-0.5
Gold diff at 15-354-18
XP diff at 15-425-27
CS diff at 15-6.8-1.1
Gold at 10 / at 153039 / 4712
Kills / deaths at 150.54 / 0.67
Vision
Vision score0.00
VS /min0.000
Wards placed /min0.450.47
Wards cleared /min0.100.13
Control wards2.73.14
Wards placed14.9
Wards killed3.3
Team's first objectives
First blood37.0%
First dragon32.6%
First herald17.4%
First baron23.9%
First tower39.1%
First mid tower28.3%
First to 3 towers21.7%
Team's objective control
Dragon control27.6%
Herald control18.6%
Grub control—
Baron control28.6%
Towers /game3.52
Tower diff-5.37
Plates /game0.00
Multi-kills2× 33× 04× 0Penta 0Unique champions: 17 · Minion kills 230 · Monster kills 6
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 46 | 15.2% | 1.7 / 3.0 / 2.8 | 358 | 7.16 | 0.00 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood11.8% (17g)vs17.2% (29g)-5.4pp
First dragon20% (15g)vs12.9% (31g)+7.1pp
First herald25% (8g)vs13.2% (38g)+11.8pp
First baron54.5% (11g)vs2.9% (35g)+51.6pp
First tower27.8% (18g)vs7.1% (28g)+20.7pp
First pick in the draft— (0g)vs15.2% (46g)
Playoffs— (0g)vs15.2% (46g)
Game of 30 min or more25% (28g)vs0% (18g)+25pp
Streaks
Current streak
22L
Longest W
2
Longest L
22