2022 season, all leagues
SPARKLE
SPARKLE
Mid: struggling — 11.1% WR over 18 games, in a cold spell.
11.1%
2W 16L
18 games
- KDA
- 2.73
- #12 of 15 in TCL
- Damage per minute
- 505
- #6 of 15 in TCL
- CS per minute
- 9.29
- #1 of 15 in TCL
- Kill participation
- 64.9%
- #9 of 15 in TCL
18 games
Recent matches
L Ryze vs Beşiktaş Esports Mar 20, 2022W Kai'Sa vs Team AURORA Mar 19, 2022L Ahri vs Fenerbahçe Esports Mar 13, 2022L Kai'Sa vs SuperMassive Blaze Mar 12, 2022L Ahri vs NASR eSports Turkey Mar 06, 2022L Ahri vs Dark Passage Mar 05, 2022L Viktor vs Galatasaray Esports Feb 27, 2022L Ryze vs İstanbul Wildcats Feb 26, 2022
SPARKLE
SPARKLE
Against the role average
Better in 12 x 1 of 13
Role avg
- 2.73
- KDA (12th)
- 3.65
- 9.29
- CS / min (1st)
- 8.44
- 505
- Damage / min (6th)
- 504
- 29%
- Damage share (3rd)
- 27.1%
- 26.1%
- Gold share (2nd)
- 24%
- 1.22
- Vision / min (2nd)
- 0.98
- 4.89
- Control wards (6th)
- 4.57
- 273
- Gold / min (4th)
- 260
- 64.9%
- Kill participation (9th)
- 64.8%
- 22.2%
- First blood % (4th)
- 17%
- +309
- XP diff at 15 (1st)
- -87
- +205
- Gold diff at 15 (3rd)
- -112
- +14.8
- CS diff at 15 (1st)
- -1.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (9)
Performance
Last 10 matches
1W·9LAvg 64.5Adjusted 64.7Trend↑ 4.6
68
L
42
L
62
L
74
L
6566
L
58
L
69
L
5758
L
87
W
63
L
best game· worst game·64.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.733.65
Kills / deaths / assists2.9 / 2.8 / 4.8
Kill participation64.9%
DPM505504
Damage share29.0%27.1%
Dmg taken /min504488
Involved in first blood22.2%17%
Economy
CS /min9.298.44
Earned GPM273260
Gold share26.1%24%
CS at 15 minutes148138
Tower damage per game20062540
Avg game32.2 min31.15
Lane diffs
Gold diff at 10+69-28
XP diff at 10+46-31
CS diff at 10+4.8-0.6
Gold diff at 15+205-112
XP diff at 15+309-87
CS diff at 15+14.8-1.6
Gold at 10 / at 153548 / 5690
Kills / deaths at 150.94 / 0.61
Vision
Vision score39.631.26
VS /min1.220.98
Wards placed /min0.510.42
Wards cleared /min0.200.17
Control wards4.94.57
Wards placed16.4
Wards killed6.3
Team's first objectives
First blood55.6%
First dragon50.0%
First herald61.1%
First baron38.9%
First tower44.4%
First mid tower55.6%
First to 3 towers22.2%
Team's objective control
Dragon control33.8%
Herald control58.3%
Grub control—
Baron control37.0%
Towers /game3.67
Tower diff-5.06
Plates /game3.89
Multi-kills2× 63× 14× 0Penta 0Unique champions: 9 · Minion kills 283 · Monster kills 16
Form trend
Last 10
L
W
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 18 | 11.1% | 2.9 / 2.8 / 4.8 | 505 | 9.29 | 1.22 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood20% (10g)vs0% (8g)+20pp
First dragon22.2% (9g)vs0% (9g)+22.2pp
First herald9.1% (11g)vs14.3% (7g)-5.2pp
First baron28.6% (7g)vs0% (11g)+28.6pp
First tower12.5% (8g)vs10% (10g)+2.5pp
First pick in the draft0% (7g)vs18.2% (11g)-18.2pp
Playoffs— (0g)vs11.1% (18g)
Game of 30 min or more18.2% (11g)vs0% (7g)+18.2pp
Streaks
Current streak
1L
Longest W
1
Longest L
10