2026 season, all leagues
Schorling
Schorling
Top: struggling — 20.0% WR over 10 games, -991g deficit at 15, in a cold spell.
20%
2W 8L
10 games
- KDA
- 1.83
- #14 of 24 in ROL
- Damage per minute
- 569
- #21 of 24 in ROL
- CS per minute
- 7.16
- #21 of 24 in ROL
- Kill participation
- 43.1%
- #15 of 24 in ROL
10 games
Recent matches
Schorling
Schorling
Against the role average
Better in 0 x 13 of 13
Role avg
- 1.83
- KDA (14th)
- 2.18
- 7.16
- CS / min (21st)
- 7.71
- 569
- Damage / min (21st)
- 715
- 20.7%
- Damage share (19th)
- 23%
- 18.5%
- Gold share (20th)
- 19.6%
- 0.89
- Vision / min (18th)
- 0.96
- 0.60
- Control wards (19th)
- 1.85
- 219
- Gold / min (21st)
- 253
- 43.1%
- Kill participation (15th)
- 46.1%
- 0%
- First blood % (19th)
- 14.8%
- -468
- XP diff at 15 (16th)
- -167
- -991
- Gold diff at 15 (21st)
- -187
- -14.9
- CS diff at 15 (22nd)
- -3.5
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 10 matches
2W·8LAvg 62.8Adjusted 63.8Trend↑ 4
6063
L
78
W
5456
L
54
L
58
L
60
L
66
L
5860
W
6668
L
7475
L
best game· worst game·63.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.832.18
Kills / deaths / assists2.4 / 4.0 / 4.9
Kill participation43.1%
DPM569715
Damage share20.7%23%
Dmg taken /min10181073
Involved in first blood0.0%14.8%
Economy
CS /min7.167.71
Earned GPM219253
Gold share18.5%19.6%
CS at 15 minutes119126
Tower damage per game29857923
Avg game31.0 min31.53
Lane diffs
Gold diff at 10-466-93
XP diff at 10-265-75
CS diff at 10-10.7-2.1
Gold diff at 15-991-187
XP diff at 15-468-167
CS diff at 15-14.9-3.5
Gold at 10 / at 153138 / 4856
Kills / deaths at 150.70 / 1.50
Vision
Vision score28.930.46
VS /min0.890.96
Wards placed /min0.330.35
Wards cleared /min0.090.09
Control wards0.61.85
Wards placed10.4
Wards killed3.1
Team's first objectives
First blood30.0%
First dragon40.0%
First herald40.0%
First baron20.0%
First tower10.0%
First mid tower30.0%
First to 3 towers20.0%
Team's objective control
Dragon control38.6%
Herald control40.0%
Grub control0.0%
Baron control25.0%
Towers /game3.70
Tower diff-4.9
Plates /game20.60
Multi-kills2× 03× 04× 0Penta 0Unique champions: 7 · Minion kills 219 · Monster kills 1
Form trend
Last 10
L
L
W
L
L
L
L
L
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 10 | 20.0% | 2.4 / 4.0 / 4.9 | 569 | 7.16 | 0.89 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (3g)vs14.3% (7g)+19pp
First dragon50% (4g)vs0% (6g)+50pp
First herald25% (4g)vs16.7% (6g)+8.3pp
First baron100% (2g)vs0% (8g)+100pp
First tower100% (1g)vs11.1% (9g)+88.9pp
First pick in the draft25% (4g)vs16.7% (6g)+8.3pp
Playoffs— (0g)vs20% (10g)
Game of 30 min or more20% (5g)vs20% (5g)0pp
Streaks
Current streak
2L
Longest W
1
Longest L
5