2020 season, all leagues
Sessh
Sessh
Jungle: 42.9% WR · 7 games, 5.00 KDA, -415g deficit at 15, high kill participation (79.1%).
42.9%
3W 4L
7 games
- KDA
- 5.00
- #3 of 14 in BRCC
- Damage per minute
- 239
- #12 of 14 in BRCC
- CS per minute
- 5.08
- #12 of 14 in BRCC
- Kill participation
- 79.1%
- #1 of 14 in BRCC
7 games
Recent matches
Sessh
Sessh
Against the role average
Better in 3 x 10 of 13
Role avg
small sample
- 5.00
- KDA (3rd)
- 3.55
- 5.08
- CS / min (12th)
- 5.37
- 239
- Damage / min (12th)
- 286
- 14.3%
- Damage share (8th)
- 15%
- 18.1%
- Gold share (9th)
- 18.5%
- 1.49
- Vision / min (5th)
- 1.46
- 8.86
- Control wards (13th)
- 11.53
- 186
- Gold / min (10th)
- 200
- 79.1%
- Kill participation (1st)
- 69.5%
- 14.3%
- First blood % (13th)
- 36.5%
- -561
- XP diff at 15 (13th)
- -39
- -415
- Gold diff at 15 (13th)
- -9
- -10.0
- CS diff at 15 (13th)
- -1.1
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 7 matches
3W·4LAvg 62.9Adjusted 64.1Trend↓ 9.3
7476
W
4950
L
7173
W
8081
W
57
L
6062
L
4950
L
best game· worst game·64.1 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA5.003.55
Kills / deaths / assists2.0 / 2.1 / 8.7
Kill participation79.1%
DPM239286
Damage share14.3%15%
Dmg taken /min804800
Involved in first blood14.3%36.5%
Economy
CS /min5.085.37
Earned GPM186200
Gold share18.1%18.5%
CS at 15 minutes8088
Tower damage per game12541412
Avg game29.5 min32.95
Lane diffs
Gold diff at 10-483-15
XP diff at 10-694-37
CS diff at 10-10.9-0.6
Gold diff at 15-415-9
XP diff at 15-561-39
CS diff at 15-10-1.1
Gold at 10 / at 152881 / 4599
Kills / deaths at 150.71 / 1.00
Vision
Vision score44.048.57
VS /min1.491.46
Wards placed /min0.560.5
Wards cleared /min0.310.35
Control wards8.911.53
Wards placed16.7
Wards killed9.1
Team's first objectives
First blood42.9%
First dragon85.7%
First herald85.7%
First baron42.9%
First tower28.6%
First mid tower57.1%
First to 3 towers14.3%
Team's objective control
Dragon control54.8%
Herald control57.1%
Grub control—
Baron control50.0%
Towers /game4.57
Tower diff-2.14
Plates /game0.00
Multi-kills2× 13× 04× 0Penta 0Unique champions: 4 · Minion kills 20 · Monster kills 129
Form trend
Last 10
L
L
L
W
W
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 7 | 42.9% | 2.0 / 2.1 / 8.7 | 239 | 5.08 | 1.49 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood66.7% (3g)vs25% (4g)+41.7pp
First dragon50% (6g)vs0% (1g)+50pp
First herald33.3% (6g)vs100% (1g)-66.7pp
First baron100% (3g)vs0% (4g)+100pp
First tower100% (2g)vs20% (5g)+80pp
First pick in the draft— (0g)vs42.9% (7g)
Playoffs— (0g)vs42.9% (7g)
Game of 30 min or more0% (1g)vs50% (6g)-50pp
Streaks
Current streak
3L
Longest W
2
Longest L
3