2026 season, all leagues
ShazQ
Jungle: struggling — 23.1% WR over 13 games, high kill participation (75.5%), in a cold spell.
23.1%
3W 10L
13 games
- KDA
- 1.84
- #15 of 16 in RL
- Damage per minute
- 446
- #15 of 16 in RL
- CS per minute
- 6.47
- #11 of 16 in RL
- Kill participation
- 75.5%
- #1 of 16 in RL
13 games
Recent matches
ShazQ
Against the role average
Better in 4 x 9 of 13
Role avg
- 1.84
- KDA (15th)
- 3.08
- 6.47
- CS / min (11th)
- 6.72
- 446
- Damage / min (15th)
- 522
- 17.3%
- Damage share (8th)
- 17.1%
- 20.6%
- Gold share (9th)
- 20.4%
- 1.20
- Vision / min (14th)
- 1.39
- 5.85
- Control wards (10th)
- 5.93
- 251
- Gold / min (10th)
- 264
- 75.5%
- Kill participation (1st)
- 68.8%
- 53.8%
- First blood % (1st)
- 31.2%
- -429
- XP diff at 15 (13th)
- -22
- -259
- Gold diff at 15 (14th)
- -37
- -7.4
- CS diff at 15 (13th)
- -0.7
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (10)
Performance
Last 10 matches
1W·9LAvg 63.9Adjusted 64.6Trend↑ 3.4
4546
L
72
L
6668
L
6263
L
6667
L
56
L
7475
W
5758
L
66
L
75
L
best game· worst game·64.6 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.843.08
Kills / deaths / assists3.1 / 4.7 / 5.5
Kill participation75.5%
DPM446522
Damage share17.3%17.1%
Dmg taken /min9571056
Involved in first blood53.8%31.2%
Economy
CS /min6.476.72
Earned GPM251264
Gold share20.6%20.4%
CS at 15 minutes109113
Tower damage per game4852572
Avg game30.1 min31.39
Lane diffs
Gold diff at 10-174-25
XP diff at 10-333-26
CS diff at 10-6.3-0.6
Gold diff at 15-259-37
XP diff at 15-429-22
CS diff at 15-7.4-0.7
Gold at 10 / at 153653 / 5567
Kills / deaths at 151.54 / 1.23
Vision
Vision score36.844.37
VS /min1.201.39
Wards placed /min0.250.28
Wards cleared /min0.210.25
Control wards5.85.93
Wards placed7.5
Wards killed6.4
Team's first objectives
First blood53.8%
First dragon38.5%
First herald53.8%
First baron15.4%
First tower15.4%
First mid tower30.8%
First to 3 towers38.5%
Team's objective control
Dragon control41.5%
Herald control53.8%
Grub control38.5%
Baron control21.4%
Towers /game4.15
Tower diff-3.85
Plates /game21.92
Multi-kills2× 23× 14× 0Penta 0Unique champions: 10 · Minion kills 22 · Monster kills 172
Form trend
Last 10
L
L
L
W
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 13 | 23.1% | 3.1 / 4.7 / 5.5 | 446 | 6.47 | 1.20 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood42.9% (7g)vs0% (6g)+42.9pp
First dragon20% (5g)vs25% (8g)-5pp
First herald28.6% (7g)vs16.7% (6g)+11.9pp
First baron100% (2g)vs9.1% (11g)+90.9pp
First tower100% (2g)vs9.1% (11g)+90.9pp
First pick in the draft0% (3g)vs30% (10g)-30pp
Playoffs— (0g)vs23.1% (13g)
Game of 30 min or more0% (4g)vs33.3% (9g)-33.3pp
Streaks
Current streak
3L
Longest W
1
Longest L
6