2022 season, all leagues
Shine
Shine
Mid: 20.0% WR · 5 games, -1,720g deficit at 15, in a cold spell.
20%
1W 4L
5 games
- KDA
- 3.25
- #2 of 13 in VCS
- Damage per minute
- 517
- #1 of 13 in VCS
- CS per minute
- 6.77
- #10 of 13 in VCS
- Kill participation
- 69%
- #1 of 13 in VCS
5 games
Recent matches
Shine
Shine
Against the role average
Better in 5 x 8 of 13
Role avg
small sample
- 4.56
- KDA (2nd)
- 3.28
- 8.89
- CS / min (10th)
- 9.16
- 667
- Damage / min (1st)
- 555
- 26%
- Damage share (6th)
- 25.7%
- 25.7%
- Gold share (10th)
- 26.5%
- 1.02
- Vision / min (12th)
- 1.20
- 6.00
- Control wards (2nd)
- 4.11
- 301
- Gold / min (11th)
- 315
- 68.1%
- Kill participation (1st)
- 59.9%
- 0%
- First blood % (13th)
- 21.8%
- -310
- XP diff at 15 (13th)
- -48
- -1,017
- Gold diff at 15 (14th)
- +10
- -3.3
- CS diff at 15 (9th)
- -0.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 5 matches
1W·4LAvg 64.8Adjusted 66.4Trend↓ 26.5
8788
W
7679
L
5153
L
5657
L
5455
L
best game· worst game·66.4 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.253.28
Kills / deaths / assists4.2 / 4.0 / 8.8
Kill participation69.0%
DPM517555
Damage share20.9%25.7%
Dmg taken /min636458
Involved in first blood20.0%21.8%
Economy
CS /min6.779.16
Earned GPM249315
Gold share21.6%26.5%
CS at 15 minutes112130
Tower damage per game23475416
Avg game33.8 min29.91
Lane diffs
Gold diff at 10-939+46
XP diff at 10-774-6
CS diff at 10-17.6+0.4
Gold diff at 15-1720+10
XP diff at 15-1068-48
CS diff at 15-23-0.2
Gold at 10 / at 153062 / 4824
Kills / deaths at 150.40 / 1.20
Vision
Vision score36.436.6
VS /min1.061.2
Wards placed /min0.420.45
Wards cleared /min0.280.35
Control wards7.24.11
Wards placed14.8
Wards killed9.4
Team's first objectives
First blood40.0%
First dragon60.0%
First herald60.0%
First baron0.0%
First tower20.0%
First mid tower20.0%
First to 3 towers20.0%
Team's objective control
Dragon control52.2%
Herald control40.0%
Grub control—
Baron control30.0%
Towers /game4.80
Tower diff-5
Plates /game3.60
Multi-kills2× 23× 14× 0Penta 0Unique champions: 3 · Minion kills 208 · Monster kills 28
Form trend
Last 10
L
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 1 | 0.0% | 3.0 / 5.0 / 4.0 | 286 | 3.03 | 1.00 |
| Mid | 1 | 0.0% | 2.0 / 6.0 / 15.0 | 300 | 4.13 | 1.25 |
| Bot | 3 | 33.3% | 5.3 / 3.0 / 8.3 | 667 | 8.89 | 1.02 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (2g)vs0% (3g)+50pp
First dragon0% (3g)vs50% (2g)-50pp
First herald33.3% (3g)vs0% (2g)+33.3pp
First baron— (0g)vs20% (5g)
First tower0% (1g)vs25% (4g)-25pp
First pick in the draft33.3% (3g)vs0% (2g)+33.3pp
Playoffs— (0g)vs20% (5g)
Game of 30 min or more33.3% (3g)vs0% (2g)+33.3pp
Streaks
Current streak
4L
Longest W
1
Longest L
4