2019 season, all leagues
Smile
Jungle: struggling — 33.3% WR over 39 games, -313g deficit at 15, high kill participation (74.9%), in a cold spell.
33.3%
13W 26L
39 games
- KDA
- 2.00
- #10 of 11 in LJL
- Damage per minute
- 229
- #7 of 11 in LJL
- CS per minute
- 4.35
- #11 of 11 in LJL
- Kill participation
- 74.9%
- #1 of 11 in LJL
39 games
Recent matches
L Jarvan IV vs V3 Esports Aug 18, 2019L Sejuani vs Unsold Stuff Gaming Aug 03, 2019L Xin Zhao vs Rascal Jester Jul 28, 2019L Jarvan IV vs Burning Core Toyama Jul 27, 2019W Jarvan IV vs V3 Esports Jul 27, 2019L Xin Zhao vs Unsold Stuff Gaming Jul 19, 2019L Jarvan IV vs Burning Core Toyama Jul 19, 2019L Jarvan IV vs DetonatioN FocusMe Jul 14, 2019
Smile
Against the role average
Better in 3 x 10 of 13
Role avg
- 2.00
- KDA (10th)
- 2.95
- 4.35
- CS / min (11th)
- 5.02
- 229
- Damage / min (7th)
- 254
- 14.5%
- Damage share (6th)
- 15%
- 16.1%
- Gold share (10th)
- 17.5%
- 1.56
- Vision / min (8th)
- 1.71
- 13.15
- Control wards (2nd)
- 10.89
- 164
- Gold / min (9th)
- 190
- 74.9%
- Kill participation (1st)
- 68.6%
- 51.3%
- First blood % (1st)
- 39.8%
- -368
- XP diff at 15 (11th)
- +45
- -313
- Gold diff at 15 (10th)
- +52
- -8.1
- CS diff at 15 (11th)
- +0.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (11)
Performance
Last 10 matches
2W·8LAvg 60Adjusted 60.9Trend↑ 2.8
49
L
66
W
5657
L
5860
L
6465
L
6869
W
5657
L
6465
L
5859
L
6162
L
best game· worst game·60.9 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.002.95
Kills / deaths / assists1.6 / 3.3 / 5.0
Kill participation74.9%
DPM229254
Damage share14.5%15%
Dmg taken /min697748
Involved in first blood51.3%39.8%
Economy
CS /min4.355.02
Earned GPM164190
Gold share16.1%17.5%
CS at 15 minutes8087
Tower damage per game9091303
Avg game34.4 min33.03
Lane diffs
Gold diff at 10-60+32
XP diff at 10-50+45
CS diff at 10-3.5+0.6
Gold diff at 15-313+52
XP diff at 15-368+45
CS diff at 15-8.1+0.2
Gold at 10 / at 153177 / 4676
Kills / deaths at 150.59 / 0.90
Vision
Vision score54.457.14
VS /min1.561.71
Wards placed /min0.660.66
Wards cleared /min0.350.42
Control wards13.210.89
Wards placed23.1
Wards killed12.6
Team's first objectives
First blood59.0%
First dragon56.4%
First herald46.2%
First baron41.0%
First tower33.3%
First mid tower28.2%
First to 3 towers33.3%
Team's objective control
Dragon control42.4%
Herald control47.4%
Grub control—
Baron control45.3%
Towers /game4.77
Tower diff-2.74
Plates /game0.00
Multi-kills2× 43× 04× 0Penta 0Unique champions: 11 · Minion kills 30 · Monster kills 118
Form trend
Last 10
L
L
L
L
W
L
L
L
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 39 | 33.3% | 1.6 / 3.3 / 5.0 | 229 | 4.35 | 1.56 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood43.5% (23g)vs18.8% (16g)+24.7pp
First dragon50% (22g)vs11.8% (17g)+38.2pp
First herald33.3% (18g)vs33.3% (21g)0pp
First baron68.8% (16g)vs8.7% (23g)+60.1pp
First tower76.9% (13g)vs11.5% (26g)+65.4pp
First pick in the draft42.9% (21g)vs22.2% (18g)+20.7pp
Playoffs— (0g)vs33.3% (39g)
Game of 30 min or more37% (27g)vs25% (12g)+12pp
Streaks
Current streak
4L
Longest W
3
Longest L
6