2026 season, all leagues
Speedy
Speedy
Jungle: struggling — 30.0% WR over 10 games, -428g deficit at 15, high kill participation (77.8%), in a cold spell.
30%
3W 7L
10 games
- KDA
- 2.46
- #25 of 30 in LIT
- Damage per minute
- 411
- #29 of 30 in LIT
- CS per minute
- 6.69
- #20 of 30 in LIT
- Kill participation
- 77.8%
- #2 of 30 in LIT
10 games
Recent matches
Speedy
Speedy
Against the role average
Better in 3 x 10 of 13
Role avg
- 2.46
- KDA (25th)
- 3.64
- 6.69
- CS / min (20th)
- 6.81
- 411
- Damage / min (29th)
- 545
- 15.8%
- Damage share (26th)
- 18.1%
- 20.7%
- Gold share (20th)
- 21.4%
- 1.51
- Vision / min (5th)
- 1.30
- 7.00
- Control wards (4th)
- 4.82
- 246
- Gold / min (28th)
- 274
- 77.8%
- Kill participation (2nd)
- 71.4%
- 10%
- First blood % (29th)
- 28.3%
- -490
- XP diff at 15 (23rd)
- -33
- -428
- Gold diff at 15 (24th)
- -39
- -9.1
- CS diff at 15 (22nd)
- -0.9
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (8)
Performance
Last 10 matches
3W·7LAvg 71.1Adjusted 72Trend↓ 2.2
8182
L
7172
W
7778
W
60
L
72
L
8081
W
5960
L
7677
L
6667
L
6971
L
best game· worst game·72 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.463.64
Kills / deaths / assists3.1 / 3.9 / 6.5
Kill participation77.8%
DPM411545
Damage share15.8%18.1%
Dmg taken /min8701030
Involved in first blood10.0%28.3%
Economy
CS /min6.696.81
Earned GPM246274
Gold share20.7%21.4%
CS at 15 minutes112113
Tower damage per game25463105
Avg game34.8 min31.58
Lane diffs
Gold diff at 10-104-7
XP diff at 10-10-22
CS diff at 10-2.4-0.6
Gold diff at 15-428-39
XP diff at 15-490-33
CS diff at 15-9.1-0.9
Gold at 10 / at 153560 / 5497
Kills / deaths at 151.00 / 1.10
Vision
Vision score53.441.51
VS /min1.511.3
Wards placed /min0.300.25
Wards cleared /min0.320.24
Control wards7.04.82
Wards placed10.6
Wards killed11.5
Team's first objectives
First blood20.0%
First dragon50.0%
First herald30.0%
First baron40.0%
First tower60.0%
First mid tower50.0%
First to 3 towers50.0%
Team's objective control
Dragon control45.1%
Herald control37.5%
Grub control36.7%
Baron control43.8%
Towers /game5.70
Tower diff-1.4
Plates /game29.40
Multi-kills2× 33× 04× 0Penta 0Unique champions: 8 · Minion kills 21 · Monster kills 209
Form trend
Last 10
L
L
L
L
W
L
L
W
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 10 | 30.0% | 3.1 / 3.9 / 6.5 | 411 | 6.69 | 1.51 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (2g)vs37.5% (8g)-37.5pp
First dragon40% (5g)vs20% (5g)+20pp
First herald66.7% (3g)vs14.3% (7g)+52.4pp
First baron75% (4g)vs0% (6g)+75pp
First tower50% (6g)vs0% (4g)+50pp
First pick in the draft66.7% (3g)vs14.3% (7g)+52.4pp
Playoffs0% (3g)vs42.9% (7g)-42.9pp
Game of 30 min or more25% (8g)vs50% (2g)-25pp
Streaks
Current streak
4L
Longest W
2
Longest L
4