2023 season, all leagues
Sunriser
Jungle: above cohort — 80.0% WR (5 games), 4.50 KDA, +1,725g lead at 15, on a hot streak.
80%
4W 1L
5 games
- KDA
- 4.50
- #1 of 13 in VL
- Damage per minute
- 724
- #1 of 13 in VL
- CS per minute
- 7.82
- #1 of 13 in VL
- Kill participation
- 65.5%
- #2 of 13 in VL
5 games
Recent matches
Sunriser
Against the role average
Better in 11 x 2 of 13
Role avg
small sample
- 10.00
- KDA (1st)
- 3.31
- 9.13
- CS / min (1st)
- 5.44
- 851
- Damage / min (1st)
- 359
- 34.5%
- Damage share (1st)
- 16.2%
- 29%
- Gold share (1st)
- 19.7%
- 1.04
- Vision / min (13th)
- 1.33
- 2.33
- Control wards (14th)
- 6.87
- 456
- Gold / min (1st)
- 214
- 79.7%
- Kill participation (2nd)
- 69.9%
- 66.7%
- First blood % (1st)
- 27.7%
- +2,023
- XP diff at 15 (1st)
- -18
- +3,026
- Gold diff at 15 (1st)
- -103
- +54.0
- CS diff at 15 (1st)
- -0.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 5 matches
4W·1LAvg 68.6Adjusted 68.8Trend↓ 18
79
W
75
W
71
W
69
W
4950
L
best game· worst game·68.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA4.503.31
Kills / deaths / assists7.0 / 3.2 / 7.4
Kill participation65.5%
DPM724359
Damage share29.6%16.2%
Dmg taken /min1137892
Involved in first blood40.0%27.7%
Economy
CS /min7.825.44
Earned GPM364214
Gold share25.6%19.7%
CS at 15 minutes11587
Tower damage per game25261109
Avg game23.4 min29.89
Lane diffs
Gold diff at 10+1152-78
XP diff at 10+1138-23
CS diff at 10+26.6-0.7
Gold diff at 15+1725-103
XP diff at 15+1379-18
CS diff at 15+39.2-0.6
Gold at 10 / at 154226 / 6749
Kills / deaths at 153.20 / 1.40
Vision
Vision score25.040.29
VS /min1.061.33
Wards placed /min0.100.25
Wards cleared /min0.220.32
Control wards4.06.87
Wards placed2.0
Wards killed5.4
Team's first objectives
First blood60.0%
First dragon80.0%
First herald100.0%
First baron60.0%
First tower80.0%
First mid tower80.0%
First to 3 towers80.0%
Team's objective control
Dragon control63.6%
Herald control80.0%
Grub control—
Baron control75.0%
Towers /game7.20
Tower diff+4.6
Plates /game2.20
Multi-kills2× 63× 24× 0Penta 0Unique champions: 4 · Minion kills 38 · Monster kills 142
Form trend
Last 10
L
W
W
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 5 | 80.0% | 7.0 / 3.2 / 7.4 | 724 | 7.82 | 1.06 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood100% (3g)vs50% (2g)+50pp
First dragon75% (4g)vs100% (1g)-25pp
First herald80% (5g)vs— (0g)
First baron100% (3g)vs50% (2g)+50pp
First tower100% (4g)vs0% (1g)+100pp
First pick in the draft100% (1g)vs75% (4g)+25pp
Playoffs— (0g)vs80% (5g)
Game of 30 min or more— (0g)vs80% (5g)
Streaks
Current streak
1L
Longest W
4
Longest L
1