2026 season, all leagues
Taxvig
Jungle: struggling — 23.1% WR over 13 games, -909g deficit at 15, in a cold spell.
23.1%
3W 10L
13 games
- KDA
- 1.65
- #17 of 19 in HM
- Damage per minute
- 503
- #13 of 19 in HM
- CS per minute
- 6.25
- #18 of 19 in HM
- Kill participation
- 62.6%
- #13 of 19 in HM
13 games
Recent matches
Taxvig
Against the role average
Better in 1 x 12 of 13
Role avg
- 1.65
- KDA (17th)
- 3.22
- 6.25
- CS / min (18th)
- 6.69
- 503
- Damage / min (13th)
- 556
- 17%
- Damage share (10th)
- 17.6%
- 21.5%
- Gold share (11th)
- 21.3%
- 0.95
- Vision / min (18th)
- 1.19
- 2.38
- Control wards (16th)
- 4.02
- 244
- Gold / min (15th)
- 274
- 62.6%
- Kill participation (13th)
- 64.1%
- 15.4%
- First blood % (14th)
- 22.3%
- -980
- XP diff at 15 (18th)
- -137
- -909
- Gold diff at 15 (18th)
- -165
- -14.5
- CS diff at 15 (18th)
- -2.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (8)
Performance
Last 10 matches
3W·7LAvg 64.4Adjusted 64.8Trend↓ 12.8
61
L
6162
L
82
W
64
L
86
W
5658
L
55
L
6566
W
55
L
59
L
best game· worst game·64.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.653.22
Kills / deaths / assists3.6 / 5.2 / 5.0
Kill participation62.6%
DPM503556
Damage share17.0%17.6%
Dmg taken /min11461042
Involved in first blood15.4%22.3%
Economy
CS /min6.256.69
Earned GPM244274
Gold share21.5%21.3%
CS at 15 minutes106111
Tower damage per game11322727
Avg game29.0 min29.02
Lane diffs
Gold diff at 10-391-89
XP diff at 10-383-37
CS diff at 10-7-0.7
Gold diff at 15-909-165
XP diff at 15-980-137
CS diff at 15-14.5-2.2
Gold at 10 / at 153654 / 5429
Kills / deaths at 151.54 / 1.92
Vision
Vision score28.135.17
VS /min0.951.19
Wards placed /min0.140.23
Wards cleared /min0.250.22
Control wards2.44.02
Wards placed4.2
Wards killed7.2
Team's first objectives
First blood23.1%
First dragon38.5%
First herald15.4%
First baron23.1%
First tower0.0%
First mid tower7.7%
First to 3 towers7.7%
Team's objective control
Dragon control34.7%
Herald control16.7%
Grub control41.0%
Baron control35.3%
Towers /game3.38
Tower diff-4.69
Plates /game18.92
Multi-kills2× 53× 14× 0Penta 0Unique champions: 8 · Minion kills 19 · Monster kills 162
Form trend
Last 10
L
L
W
L
L
W
L
W
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 13 | 23.1% | 3.6 / 5.2 / 5.0 | 503 | 6.25 | 0.95 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (3g)vs20% (10g)+13.3pp
First dragon20% (5g)vs25% (8g)-5pp
First herald50% (2g)vs18.2% (11g)+31.8pp
First baron100% (3g)vs0% (10g)+100pp
First tower— (0g)vs23.1% (13g)
First pick in the draft33.3% (9g)vs0% (4g)+33.3pp
Playoffs— (0g)vs23.1% (13g)
Game of 30 min or more40% (5g)vs12.5% (8g)+27.5pp
Streaks
Current streak
2L
Longest W
1
Longest L
5