2022 season, all leagues
Trap
Trap
Player: struggling — 27.3% WR over 11 games, in a cold spell.
27.3%
3W 8L
11 games
- KDA
- 1.72
- #11 of 14 in CBLOL
- Damage per minute
- 529
- #5 of 14 in CBLOL
- CS per minute
- 8.36
- #3 of 14 in CBLOL
- Kill participation
- 65%
- #1 of 14 in CBLOL
11 games
Recent matches
Trap
Trap
Against the role average
Better in 10 x 3 of 13
Role avg
- 1.72
- KDA (11th)
- 2.42
- 8.36
- CS / min (3rd)
- 7.91
- 529
- Damage / min (5th)
- 482
- 26.2%
- Damage share (4th)
- 24.6%
- 26.9%
- Gold share (1st)
- 23.4%
- 0.89
- Vision / min (12th)
- 1.03
- 5.09
- Control wards (12th)
- 6.27
- 288
- Gold / min (3rd)
- 256
- 65%
- Kill participation (1st)
- 58%
- 27.3%
- First blood % (3rd)
- 19.8%
- +176
- XP diff at 15 (3rd)
- -69
- +243
- Gold diff at 15 (3rd)
- -188
- +8.1
- CS diff at 15 (2nd)
- -3.0
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (8)
Performance
Last 10 matches
2W·8LAvg 67.3Adjusted 67.6Trend↓ 5.8
62
L
72
W
70
L
81
L
66
L
72
L
64
L
68
L
5455
W
6466
L
best game· worst game·67.6 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.722.42
Kills / deaths / assists3.9 / 4.2 / 3.3
Kill participation65.0%
DPM529482
Damage share26.2%24.6%
Dmg taken /min726721
Involved in first blood27.3%19.8%
Economy
CS /min8.367.91
Earned GPM288256
Gold share26.9%23.4%
CS at 15 minutes128124
Tower damage per game49234104
Avg game32.1 min32.62
Lane diffs
Gold diff at 10-106-95
XP diff at 10-23-42
CS diff at 10+1.9-2.1
Gold diff at 15+243-188
XP diff at 15+176-69
CS diff at 15+8.1-3
Gold at 10 / at 153349 / 5643
Kills / deaths at 150.82 / 1.18
Vision
Vision score28.533.91
VS /min0.891.03
Wards placed /min0.410.44
Wards cleared /min0.180.19
Control wards5.16.27
Wards placed13.3
Wards killed5.8
Team's first objectives
First blood45.5%
First dragon27.3%
First herald81.8%
First baron36.4%
First tower72.7%
First mid tower54.5%
First to 3 towers36.4%
Team's objective control
Dragon control35.3%
Herald control59.1%
Grub control—
Baron control31.3%
Towers /game4.55
Tower diff-2.73
Plates /game5.09
Multi-kills2× 43× 14× 0Penta 0Unique champions: 8 · Minion kills 246 · Monster kills 21
Form trend
Last 10
L
W
L
L
L
L
L
L
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 11 | 27.3% | 3.9 / 4.2 / 3.3 | 529 | 8.36 | 0.89 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood20% (5g)vs33.3% (6g)-13.3pp
First dragon33.3% (3g)vs25% (8g)+8.3pp
First herald33.3% (9g)vs0% (2g)+33.3pp
First baron75% (4g)vs0% (7g)+75pp
First tower37.5% (8g)vs0% (3g)+37.5pp
First pick in the draft50% (6g)vs0% (5g)+50pp
Playoffs— (0g)vs27.3% (11g)
Game of 30 min or more25% (8g)vs33.3% (3g)-8.3pp
Streaks
Current streak
1L
Longest W
1
Longest L
6