2026 season, all leagues
UEC Fragrance
UEC Fragrance
Player: struggling — 7.1% WR over 14 games, -550g deficit at 15, in a cold spell.
7.1%
1W 13L
14 games
- KDA
- 0.86
- #34 of 34 in LJL
- Damage per minute
- 235
- #18 of 34 in LJL
- CS per minute
- 1.19
- Kill participation
- 60.4%
- #28 of 34 in LJL
14 games
Recent matches
UEC Fragrance
UEC Fragrance
Against the role average
Better in 4 x 7 of 11
Role avg
- 0.86
- KDA (34th)
- 2.94
- 235
- Damage / min (18th)
- 244
- 11%
- Damage share (3rd)
- 8.5%
- 12.2%
- Gold share (1st)
- 10.7%
- 3.09
- Vision / min (29th)
- 3.51
- 7.14
- Control wards (31st)
- 11.09
- 115
- Gold / min (31st)
- 138
- 60.4%
- Kill participation (28th)
- 66.3%
- 28.6%
- First blood % (12th)
- 26%
- +194
- XP diff at 15 (7th)
- +11
- -550
- Gold diff at 15 (33rd)
- -45
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (8)
Performance
Last 10 matches
1W·9LAvg 52.2Adjusted 52.5Trend↑ 7.2
59
L
55
L
45
L
35
L
4950
L
60
L
43
L
6364
W
6364
L
50
L
best game· worst game·52.5 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA0.862.94
Kills / deaths / assists0.6 / 5.4 / 4.1
Kill participation60.4%
DPM235244
Damage share11.0%8.5%
Dmg taken /min666620
Involved in first blood28.6%26%
Economy
CS /min1.19
Earned GPM115138
Gold share12.2%10.7%
CS at 15 minutes21
Tower damage per game346819
Avg game25.9 min29.9
Lane diffs
Gold diff at 10-240-34
XP diff at 10+140+29
CS diff at 10+1.2
Gold diff at 15-550-45
XP diff at 15+194+11
CS diff at 15+2.3
Gold at 10 / at 152509 / 3717
Kills / deaths at 150.36 / 2.21
Vision
Vision score81.6106.19
VS /min3.093.51
Wards placed /min1.251.6
Wards cleared /min0.400.38
Control wards7.111.09
Wards placed32.9
Wards killed10.7
Team's first objectives
First blood35.7%
First dragon42.9%
First herald21.4%
First baron14.3%
First tower14.3%
First mid tower7.1%
First to 3 towers0.0%
Team's objective control
Dragon control34.0%
Herald control21.4%
Grub control17.1%
Baron control18.2%
Towers /game1.07
Tower diff-8.29
Plates /game7.71
Multi-kills2× 03× 04× 0Penta 0Unique champions: 8 · Minion kills 31 · Monster kills 0
Form trend
Last 10
L
L
W
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Support | 14 | 7.1% | 0.6 / 5.4 / 4.1 | 235 | 1.19 | 3.09 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (5g)vs11.1% (9g)-11.1pp
First dragon0% (6g)vs12.5% (8g)-12.5pp
First herald33.3% (3g)vs0% (11g)+33.3pp
First baron50% (2g)vs0% (12g)+50pp
First tower0% (2g)vs8.3% (12g)-8.3pp
First pick in the draft14.3% (7g)vs0% (7g)+14.3pp
Playoffs— (0g)vs7.1% (14g)
Game of 30 min or more100% (1g)vs0% (13g)+100pp
Streaks
Current streak
2L
Longest W
1
Longest L
11