2026 season, all leagues
VK motimotti11
VK motimotti11
Player: struggling — 35.7% WR over 14 games, -611g deficit at 15.
35.7%
5W 9L
14 games
- KDA
- 1.81
- #26 of 30 in LJL
- Damage per minute
- 732
- #18 of 30 in LJL
- CS per minute
- 8.90
- #17 of 30 in LJL
- Kill participation
- 51.7%
- #29 of 30 in LJL
14 games
Recent matches
VK motimotti11
VK motimotti11
Against the role average
Better in 2 x 11 of 13
Role avg
- 1.81
- KDA (26th)
- 3.44
- 8.90
- CS / min (17th)
- 8.97
- 732
- Damage / min (18th)
- 760
- 27.6%
- Damage share (13th)
- 26.3%
- 26.4%
- Gold share (23rd)
- 27.4%
- 1.00
- Vision / min (18th)
- 1.02
- 2.36
- Control wards (19th)
- 3.00
- 322
- Gold / min (25th)
- 347
- 51.7%
- Kill participation (29th)
- 61.8%
- 14.3%
- First blood % (23rd)
- 23.3%
- -131
- XP diff at 15 (19th)
- -86
- -611
- Gold diff at 15 (24th)
- -185
- +1.1
- CS diff at 15 (10th)
- -2.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (5)
Performance
Last 10 matches
3W·7LAvg 73.3Adjusted 74.8Trend↓ 9.8
8588
W
78
L
8083
L
8082
L
6871
L
87
W
8283
W
6467
L
53
L
56
L
best game· worst game·74.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.813.44
Kills / deaths / assists3.6 / 4.2 / 4.0
Kill participation51.7%
DPM732760
Damage share27.6%26.3%
Dmg taken /min636574
Involved in first blood14.3%23.3%
Economy
CS /min8.908.97
Earned GPM322347
Gold share26.4%27.4%
CS at 15 minutes136131
Tower damage per game64047080
Avg game29.7 min29.83
Lane diffs
Gold diff at 10-249-77
XP diff at 10-6-52
CS diff at 10+1.3-1.2
Gold diff at 15-611-185
XP diff at 15-131-86
CS diff at 15+1.1-2.3
Gold at 10 / at 153616 / 6148
Kills / deaths at 151.14 / 1.57
Vision
Vision score30.530.83
VS /min1.001.02
Wards placed /min0.330.38
Wards cleared /min0.200.22
Control wards2.43
Wards placed10.0
Wards killed6.4
Team's first objectives
First blood57.1%
First dragon35.7%
First herald50.0%
First baron35.7%
First tower50.0%
First mid tower35.7%
First to 3 towers42.9%
Team's objective control
Dragon control36.8%
Herald control50.0%
Grub control50.0%
Baron control38.9%
Towers /game5.36
Tower diff-1.64
Plates /game26.14
Multi-kills2× 63× 04× 0Penta 0Unique champions: 5 · Minion kills 265 · Monster kills 2
Form trend
Last 10
L
L
L
W
W
L
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Bot | 14 | 35.7% | 3.6 / 4.2 / 4.0 | 732 | 8.90 | 1.00 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood25% (8g)vs50% (6g)-25pp
First dragon20% (5g)vs44.4% (9g)-24.4pp
First herald71.4% (7g)vs0% (7g)+71.4pp
First baron80% (5g)vs11.1% (9g)+68.9pp
First tower57.1% (7g)vs14.3% (7g)+42.8pp
First pick in the draft42.9% (7g)vs28.6% (7g)+14.3pp
Playoffs— (0g)vs35.7% (14g)
Game of 30 min or more16.7% (6g)vs50% (8g)-33.3pp
Streaks
Current streak
3L
Longest W
3
Longest L
4