2025 season, all leagues
Vinicete
Jungle: 16.7% WR · 6 games, high kill participation (76.7%), in a cold spell.
16.7%
1W 5L
6 games
- KDA
- 1.64
- #10 of 11 in CD Qualifier
- Damage per minute
- 467
- #7 of 11 in CD Qualifier
- CS per minute
- 5.29
- #11 of 11 in CD Qualifier
- Kill participation
- 76.7%
- #2 of 11 in CD Qualifier
6 games
Recent matches
Vinicete
Against the role average
Better in 3 x 10 of 13
Role avg
small sample
- 1.64
- KDA (10th)
- 3.78
- 5.29
- CS / min (11th)
- 5.83
- 467
- Damage / min (7th)
- 483
- 17.5%
- Damage share (5th)
- 17.3%
- 17.1%
- Gold share (11th)
- 19.2%
- 1.24
- Vision / min (8th)
- 1.28
- 4.00
- Control wards (10th)
- 6.66
- 190
- Gold / min (11th)
- 223
- 76.7%
- Kill participation (2nd)
- 71.3%
- 33.3%
- First blood % (5th)
- 32.5%
- -201
- XP diff at 15 (7th)
- -46
- -271
- Gold diff at 15 (8th)
- -41
- -7.7
- CS diff at 15 (10th)
- -0.9
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (5)
Performance
Last 6 matches
1W·5LAvg 66.2Adjusted 67.2Trend↑ 5
6869
L
5658
L
67
L
79
W
6163
L
6667
L
best game· worst game·67.2 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.643.78
Kills / deaths / assists2.2 / 6.0 / 7.7
Kill participation76.7%
DPM467483
Damage share17.5%17.3%
Dmg taken /min14351223
Involved in first blood33.3%32.5%
Economy
CS /min5.295.83
Earned GPM190223
Gold share17.1%19.2%
CS at 15 minutes9499
Tower damage per game3661531
Avg game30.8 min30.91
Lane diffs
Gold diff at 10-156-3
XP diff at 10-21-22
CS diff at 10-2.2-0.8
Gold diff at 15-271-41
XP diff at 15-201-46
CS diff at 15-7.7-0.9
Gold at 10 / at 153355 / 5113
Kills / deaths at 151.17 / 1.67
Vision
Vision score38.240.21
VS /min1.241.28
Wards placed /min0.200.26
Wards cleared /min0.330.3
Control wards4.06.66
Wards placed6.3
Wards killed10.0
Team's first objectives
First blood50.0%
First dragon66.7%
First herald16.7%
First baron16.7%
First tower0.0%
First mid tower16.7%
First to 3 towers16.7%
Team's objective control
Dragon control44.0%
Herald control16.7%
Grub control44.4%
Baron control14.3%
Towers /game2.50
Tower diff-6.83
Plates /game3.17
Multi-kills2× 13× 04× 0Penta 0Unique champions: 5 · Minion kills 15 · Monster kills 147
Form trend
Last 10
L
L
W
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 6 | 16.7% | 2.2 / 6.0 / 7.7 | 467 | 5.29 | 1.24 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (3g)vs0% (3g)+33.3pp
First dragon25% (4g)vs0% (2g)+25pp
First herald100% (1g)vs0% (5g)+100pp
First baron100% (1g)vs0% (5g)+100pp
First tower— (0g)vs16.7% (6g)
First pick in the draft50% (2g)vs0% (4g)+50pp
Playoffs— (0g)vs16.7% (6g)
Game of 30 min or more50% (2g)vs0% (4g)+50pp
Streaks
Current streak
2L
Longest W
1
Longest L
3