2020 season, all leagues
WeiYan
Jungle: struggling — 42.9% WR over 14 games, high kill participation (76.2%).
42.9%
6W 8L
14 games
- KDA
- 2.73
- #18 of 25 in LPL
- Damage per minute
- 243
- #17 of 25 in LPL
- CS per minute
- 4.74
- #23 of 25 in LPL
- Kill participation
- 76.2%
- #1 of 25 in LPL
14 games
Recent matches
WeiYan
Against the role average
Better in 3 x 10 of 13
Role avg
- 2.73
- KDA (18th)
- 3.35
- 4.74
- CS / min (23rd)
- 5.36
- 243
- Damage / min (17th)
- 257
- 13.8%
- Damage share (15th)
- 14.1%
- 17.6%
- Gold share (16th)
- 18.1%
- 1.59
- Vision / min (14th)
- 1.62
- 12.71
- Control wards (7th)
- 10.98
- 186
- Gold / min (19th)
- 195
- 76.2%
- Kill participation (1st)
- 71.1%
- 28.6%
- First blood % (20th)
- 35.2%
- -74
- XP diff at 15 (13th)
- -79
- -243
- Gold diff at 15 (21st)
- -71
- -5.7
- CS diff at 15 (20th)
- -1.4
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (6)
Performance
Last 10 matches
5W·5LAvg 64.2Adjusted 65Trend↑ 1.6
6869
W
6768
L
6263
W
64
L
5657
L
7172
W
75
W
7779
W
48
L
5455
L
best game· worst game·65 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.733.35
Kills / deaths / assists2.6 / 3.7 / 7.5
Kill participation76.2%
DPM243257
Damage share13.8%14.1%
Dmg taken /min854796
Involved in first blood28.6%35.2%
Economy
CS /min4.745.36
Earned GPM186195
Gold share17.6%18.1%
CS at 15 minutes8291
Tower damage per game12841479
Avg game31.8 min32.06
Lane diffs
Gold diff at 10-238-42
XP diff at 10-115-54
CS diff at 10-1.8-1
Gold diff at 15-243-71
XP diff at 15-74-79
CS diff at 15-5.7-1.4
Gold at 10 / at 153110 / 4763
Kills / deaths at 150.93 / 1.29
Vision
Vision score51.452.87
VS /min1.591.62
Wards placed /min0.660.53
Wards cleared /min0.350.44
Control wards12.710.98
Wards placed21.3
Wards killed11.5
Team's first objectives
First blood35.7%
First dragon57.1%
First herald42.9%
First baron50.0%
First tower28.6%
First mid tower42.9%
First to 3 towers28.6%
Team's objective control
Dragon control44.8%
Herald control46.4%
Grub control—
Baron control52.4%
Towers /game5.14
Tower diff-1.71
Plates /game0.00
Multi-kills2× 33× 04× 0Penta 0Unique champions: 6 · Minion kills 27 · Monster kills 122
Form trend
Last 10
L
L
W
W
W
L
L
W
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 14 | 42.9% | 2.6 / 3.7 / 7.5 | 243 | 4.74 | 1.59 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood60% (5g)vs33.3% (9g)+26.7pp
First dragon62.5% (8g)vs16.7% (6g)+45.8pp
First herald66.7% (6g)vs25% (8g)+41.7pp
First baron57.1% (7g)vs28.6% (7g)+28.5pp
First tower75% (4g)vs30% (10g)+45pp
First pick in the draft41.7% (12g)vs50% (2g)-8.3pp
Playoffs— (0g)vs42.9% (14g)
Game of 30 min or more55.6% (9g)vs20% (5g)+35.6pp
Streaks
Current streak
2L
Longest W
3
Longest L
2