2026 season, all leagues
Wicked
Wicked
Mid: above cohort — 66.7% WR (3 games), 5.50 KDA, +352g lead at 15.
66.7%
2W 1L
3 games
- KDA
- 5.50
- #1 of 19 in HLL
- Damage per minute
- 579
- #16 of 19 in HLL
- CS per minute
- 8.46
- #6 of 19 in HLL
- Kill participation
- 46.2%
- #20 of 19 in HLL
3 games
Recent matches
Wicked
Wicked
Against the role average
Better in 8 x 5 of 13
Role avg
small sample
- 7.00
- KDA (1st)
- 2.92
- 8.84
- CS / min (6th)
- 8.39
- 615
- Damage / min (16th)
- 754
- 18.4%
- Damage share (20th)
- 25.3%
- 18.6%
- Gold share (18th)
- 21.5%
- 0.96
- Vision / min (5th)
- 0.90
- 3.00
- Control wards (7th)
- 2.35
- 326
- Gold / min (1st)
- 273
- 44.3%
- Kill participation (20th)
- 59.5%
- 0%
- First blood % (19th)
- 17.4%
- +1,227
- XP diff at 15 (1st)
- -168
- +857
- Gold diff at 15 (1st)
- -277
- +10.0
- CS diff at 15 (4th)
- -4.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 3 matches
2W·1LAvg 72.7Adjusted 74.3Trend→ 0
64
L
7375
W
8184
W
best game· worst game·74.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA5.502.92
Kills / deaths / assists2.3 / 2.0 / 8.7
Kill participation46.2%
DPM579754
Damage share19.0%25.3%
Dmg taken /min580721
Involved in first blood0.0%17.4%
Economy
CS /min8.468.39
Earned GPM273273
Gold share17.5%21.5%
CS at 15 minutes138135
Tower damage per game82525716
Avg game26.0 min29.38
Lane diffs
Gold diff at 10-125-122
XP diff at 10+5-76
CS diff at 10-6.7-3.2
Gold diff at 15+352-277
XP diff at 15+539-168
CS diff at 15+3.3-4.6
Gold at 10 / at 153325 / 5557
Kills / deaths at 151.00 / 0.67
Vision
Vision score26.326.93
VS /min1.000.9
Wards placed /min0.250.34
Wards cleared /min0.130.13
Control wards3.02.35
Wards placed6.3
Wards killed3.3
Team's first objectives
First blood33.3%
First dragon66.7%
First herald33.3%
First baron66.7%
First tower33.3%
First mid tower33.3%
First to 3 towers66.7%
Team's objective control
Dragon control63.6%
Herald control33.3%
Grub control33.3%
Baron control100.0%
Towers /game7.33
Tower diff+3.33
Plates /game32.67
Multi-kills2× 23× 04× 0Penta 0Unique champions: 3 · Minion kills 213 · Monster kills 7
Form trend
Last 10
W
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 1 | 0.0% | 0.0 / 2.0 / 5.0 | 507 | 7.70 | 1.09 |
| Mid | 2 | 100.0% | 3.5 / 2.0 / 10.5 | 615 | 8.84 | 0.96 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood100% (1g)vs50% (2g)+50pp
First dragon100% (2g)vs0% (1g)+100pp
First herald100% (1g)vs50% (2g)+50pp
First baron100% (2g)vs0% (1g)+100pp
First tower100% (1g)vs50% (2g)+50pp
First pick in the draft100% (1g)vs50% (2g)+50pp
Playoffs0% (1g)vs100% (2g)-100pp
Game of 30 min or more— (0g)vs66.7% (3g)
Streaks
Current streak
2W
Longest W
2
Longest L
1