2023 season, all leagues
Yeetified
Yeetified
Mid: above cohort — 57.1% WR (7 games), 6.06 KDA, +555g lead at 15, high kill participation (71.3%).
57.1%
4W 3L
7 games
- KDA
- 6.06
- #2 of 34 in ESLOL
- Damage per minute
- 846
- #1 of 34 in ESLOL
- CS per minute
- 8.36
- #12 of 34 in ESLOL
- Kill participation
- 71.3%
- #3 of 34 in ESLOL
7 games
Recent matches
Yeetified
Yeetified
Against the role average
Better in 10 x 3 of 13
Role avg
small sample
- 6.06
- KDA (2nd)
- 3.56
- 8.36
- CS / min (12th)
- 8.02
- 846
- Damage / min (1st)
- 650
- 32.4%
- Damage share (2nd)
- 26.7%
- 25.5%
- Gold share (6th)
- 23.4%
- 0.81
- Vision / min (25th)
- 0.92
- 2.86
- Control wards (19th)
- 3.27
- 305
- Gold / min (7th)
- 275
- 71.3%
- Kill participation (3rd)
- 60.6%
- 0%
- First blood % (27th)
- 13.7%
- +598
- XP diff at 15 (1st)
- -15
- +555
- Gold diff at 15 (5th)
- -10
- +13.4
- CS diff at 15 (1st)
- -0.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (5)
Performance
Last 7 matches
4W·3LAvg 73.4Adjusted 74Trend↓ 14
81
W
76
W
82
W
78
W
5558
L
76
L
6667
L
best game· worst game·74 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA6.063.56
Kills / deaths / assists7.3 / 2.3 / 6.6
Kill participation71.3%
DPM846650
Damage share32.4%26.7%
Dmg taken /min629566
Involved in first blood0.0%13.7%
Economy
CS /min8.368.02
Earned GPM305275
Gold share25.5%23.4%
CS at 15 minutes137131
Tower damage per game30753253
Avg game32.7 min30.36
Lane diffs
Gold diff at 10+108-4
XP diff at 10+254-8
CS diff at 10+11.1-0.2
Gold diff at 15+555-10
XP diff at 15+598-15
CS diff at 15+13.4-0.6
Gold at 10 / at 153407 / 5761
Kills / deaths at 152.43 / 0.43
Vision
Vision score26.628.32
VS /min0.810.92
Wards placed /min0.220.34
Wards cleared /min0.160.15
Control wards2.93.27
Wards placed7.1
Wards killed5.3
Team's first objectives
First blood28.6%
First dragon71.4%
First herald28.6%
First baron57.1%
First tower42.9%
First mid tower71.4%
First to 3 towers42.9%
Team's objective control
Dragon control64.7%
Herald control50.0%
Grub control—
Baron control45.5%
Towers /game6.00
Tower diff-0.57
Plates /game4.00
Multi-kills2× 73× 24× 0Penta 0Unique champions: 5 · Minion kills 265 · Monster kills 8
Form trend
Last 10
L
L
L
W
W
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 7 | 57.1% | 7.3 / 2.3 / 6.6 | 846 | 8.36 | 0.81 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (2g)vs60% (5g)-10pp
First dragon80% (5g)vs0% (2g)+80pp
First herald50% (2g)vs60% (5g)-10pp
First baron75% (4g)vs33.3% (3g)+41.7pp
First tower66.7% (3g)vs50% (4g)+16.7pp
First pick in the draft— (0g)vs57.1% (7g)
Playoffs57.1% (7g)vs— (0g)
Game of 30 min or more50% (6g)vs100% (1g)-50pp
Streaks
Current streak
3L
Longest W
4
Longest L
3